MultiServer: fix broken ping (#1711)
Ping argument seems to have changed in an update of websockets. This uses the lib's default of 20s now.
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			@ -2272,8 +2272,7 @@ async def main(args: argparse.Namespace):
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    ssl_context = load_server_cert(args.cert, args.cert_key) if args.cert else None
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    ctx.server = websockets.serve(functools.partial(server, ctx=ctx), host=ctx.host, port=ctx.port, ping_timeout=None,
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                                  ping_interval=None, ssl=ssl_context)
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    ctx.server = websockets.serve(functools.partial(server, ctx=ctx), host=ctx.host, port=ctx.port, ssl=ssl_context)
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    ip = args.host if args.host else Utils.get_public_ipv4()
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    logging.info('Hosting game at %s:%d (%s)' % (ip, ctx.port,
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                                                 'No password' if not ctx.password else 'Password: %s' % ctx.password))
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