SNES games: use JPN as abbreviation for Japan/Japanese
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@ -47,7 +47,7 @@ def main():
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parser.add_argument('rom', nargs="?", default='AP_LttP.sfc', help='Path to an ALttP rom to adjust.')
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parser.add_argument('--baserom', default='Zelda no Densetsu - Kamigami no Triforce (Japan).sfc',
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help='Path to an ALttP JAP(1.0) rom to use as a base.')
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help='Path to an ALttP Japan(1.0) rom to use as a base.')
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parser.add_argument('--loglevel', default='info', const='info', nargs='?',
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choices=['error', 'info', 'warning', 'debug'], help='Select level of logging for output.')
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parser.add_argument('--menuspeed', default='normal', const='normal', nargs='?',
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@ -1263,4 +1263,4 @@ class ToolTips(object):
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if __name__ == '__main__':
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main()
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main()
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8
Patch.py
8
Patch.py
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@ -178,14 +178,14 @@ preferred_endings = {
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def generate_yaml(patch: bytes, metadata: Optional[dict] = None, game: str = GAME_ALTTP) -> bytes:
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if game == GAME_ALTTP:
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from worlds.alttp.Rom import JAP10HASH as HASH
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from worlds.alttp.Rom import LTTPJPN10HASH as HASH
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elif game == GAME_SM:
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from worlds.sm.Rom import JAP10HASH as HASH
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from worlds.sm.Rom import SMJUHASH as HASH
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elif game == GAME_SOE:
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from worlds.soe.Patch import USHASH as HASH
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elif game == GAME_SMZ3:
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from worlds.alttp.Rom import JAP10HASH as ALTTPHASH
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from worlds.sm.Rom import JAP10HASH as SMHASH
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from worlds.alttp.Rom import LTTPJPN10HASH as ALTTPHASH
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from worlds.sm.Rom import SMJUHASH as SMHASH
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HASH = ALTTPHASH + SMHASH
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else:
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raise RuntimeError(f"Selected game {game} for base rom not found.")
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@ -3,7 +3,7 @@ from __future__ import annotations
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import Utils
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from Patch import read_rom
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JAP10HASH = '03a63945398191337e896e5771f77173'
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LTTPJPN10HASH = '03a63945398191337e896e5771f77173'
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RANDOMIZERBASEHASH = '9952c2a3ec1b421e408df0d20c8f0c7f'
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ROM_PLAYER_LIMIT = 255
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@ -2890,7 +2890,7 @@ hash_alphabet = [
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class LttPDeltaPatch(Patch.APDeltaPatch):
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hash = JAP10HASH
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hash = LTTPJPN10HASH
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game = "A Link to the Past"
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patch_file_ending = ".aplttp"
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@ -2907,8 +2907,8 @@ def get_base_rom_bytes(file_name: str = "") -> bytes:
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basemd5 = hashlib.md5()
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basemd5.update(base_rom_bytes)
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if JAP10HASH != basemd5.hexdigest():
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raise Exception('Supplied Base Rom does not match known MD5 for JAP(1.0) release. '
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if LTTPJPN10HASH != basemd5.hexdigest():
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raise Exception('Supplied Base Rom does not match known MD5 for Japan(1.0) release. '
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'Get the correct game and version, then dump it')
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get_base_rom_bytes.base_rom_bytes = base_rom_bytes
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return base_rom_bytes
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@ -4,12 +4,12 @@ import os
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import Utils
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from Patch import read_rom, APDeltaPatch
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JAP10HASH = '21f3e98df4780ee1c667b84e57d88675'
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SMJUHASH = '21f3e98df4780ee1c667b84e57d88675'
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ROM_PLAYER_LIMIT = 65535
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class SMDeltaPatch(APDeltaPatch):
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hash = JAP10HASH
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hash = SMJUHASH
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game = "Super Metroid"
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patch_file_ending = ".apsm"
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@ -26,8 +26,8 @@ def get_base_rom_bytes(file_name: str = "") -> bytes:
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basemd5 = hashlib.md5()
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basemd5.update(base_rom_bytes)
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if JAP10HASH != basemd5.hexdigest():
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raise Exception('Supplied Base Rom does not match known MD5 for JAP(1.0) release. '
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if SMJUHASH != basemd5.hexdigest():
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raise Exception('Supplied Base Rom does not match known MD5 for Japan+US release. '
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'Get the correct game and version, then dump it')
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get_base_rom_bytes.base_rom_bytes = base_rom_bytes
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return base_rom_bytes
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@ -4,8 +4,8 @@ import os
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import Utils
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from Patch import read_rom, APDeltaPatch
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SMJAP10HASH = '21f3e98df4780ee1c667b84e57d88675'
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LTTPJAP10HASH = '03a63945398191337e896e5771f77173'
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SMJUHASH = '21f3e98df4780ee1c667b84e57d88675'
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LTTPJPN10HASH = '03a63945398191337e896e5771f77173'
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ROM_PLAYER_LIMIT = 256
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@ -27,16 +27,16 @@ def get_base_rom_bytes() -> bytes:
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basemd5 = hashlib.md5()
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basemd5.update(sm_base_rom_bytes)
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if SMJAP10HASH != basemd5.hexdigest():
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raise Exception('Supplied Base Rom does not match known MD5 for SM JAP(1.0) release. '
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if SMJUHASH != basemd5.hexdigest():
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raise Exception('Supplied Base Rom does not match known MD5 for SM Japan+US release. '
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'Get the correct game and version, then dump it')
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lttp_file_name = get_lttp_base_rom_path()
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lttp_base_rom_bytes = bytes(read_rom(open(lttp_file_name, "rb")))
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basemd5 = hashlib.md5()
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basemd5.update(lttp_base_rom_bytes)
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if LTTPJAP10HASH != basemd5.hexdigest():
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raise Exception('Supplied Base Rom does not match known MD5 for LttP JAP(1.0) release. '
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if LTTPJPN10HASH != basemd5.hexdigest():
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raise Exception('Supplied Base Rom does not match known MD5 for LttP Japan(1.0) release. '
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'Get the correct game and version, then dump it')
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get_base_rom_bytes.base_rom_bytes = bytes(combine_smz3_rom(sm_base_rom_bytes, lttp_base_rom_bytes))
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