MultiServer: dont notify the team when a player sends himself an item

This commit is contained in:
Bonta-kun 2020-01-18 11:26:45 +01:00
parent e214f78293
commit b36c981eb4
1 changed files with 2 additions and 1 deletions

View File

@ -173,7 +173,8 @@ def register_location_checks(ctx : Context, team, slot, locations):
if not found:
new_item = ReceivedItem(target_item, location, slot)
recvd_items.append(new_item)
broadcast_team(ctx, team, [['ItemSent', (slot, location, target_player, target_item)]])
if slot != target_player:
broadcast_team(ctx, team, [['ItemSent', (slot, location, target_player, target_item)]])
print('(Team #%d) %s sent %s to %s (%s)' % (team+1, ctx.player_names[(team, slot)], get_item_name_from_id(target_item), ctx.player_names[(team, target_player)], get_location_name_from_address(location)))
found_items = True
send_new_items(ctx)