SNIClient: dynamically generate patch file identifier (#2870)
Co-authored-by: beauxq <beauxq@yahoo.com>
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@ -1,11 +1,35 @@
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from __future__ import annotations
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import abc
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from typing import TYPE_CHECKING, ClassVar, Dict, Tuple, Any, Optional
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from typing import TYPE_CHECKING, ClassVar, Dict, Iterable, Tuple, Any, Optional, Union
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from typing_extensions import TypeGuard
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from worlds.LauncherComponents import Component, SuffixIdentifier, Type, components
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if TYPE_CHECKING:
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from SNIClient import SNIContext
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component = Component('SNI Client', 'SNIClient', component_type=Type.CLIENT, file_identifier=SuffixIdentifier(".apsoe"))
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components.append(component)
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def valid_patch_suffix(obj: object) -> TypeGuard[Union[str, Iterable[str]]]:
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""" make sure this is a valid value for the class variable `patch_suffix` """
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def valid_individual(one: object) -> TypeGuard[str]:
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""" check an individual suffix """
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# TODO: decide: len(one) > 3 and one.startswith(".ap") ?
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# or keep it more general?
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return isinstance(one, str) and len(one) > 1 and one.startswith(".")
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if isinstance(obj, str):
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return valid_individual(obj)
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if not isinstance(obj, Iterable):
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return False
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obj_it: Iterable[object] = obj
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return all(valid_individual(each) for each in obj_it)
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class AutoSNIClientRegister(abc.ABCMeta):
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game_handlers: ClassVar[Dict[str, SNIClient]] = {}
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@ -15,6 +39,22 @@ class AutoSNIClientRegister(abc.ABCMeta):
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new_class = super().__new__(cls, name, bases, dct)
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if "game" in dct:
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AutoSNIClientRegister.game_handlers[dct["game"]] = new_class()
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if "patch_suffix" in dct:
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patch_suffix = dct["patch_suffix"]
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assert valid_patch_suffix(patch_suffix), f"class {name} defining invalid {patch_suffix=}"
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existing_identifier = component.file_identifier
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assert isinstance(existing_identifier, SuffixIdentifier), f"{existing_identifier=}"
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new_suffixes = [*existing_identifier.suffixes]
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if isinstance(patch_suffix, str):
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new_suffixes.append(patch_suffix)
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else:
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new_suffixes.extend(patch_suffix)
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component.file_identifier = SuffixIdentifier(*new_suffixes)
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return new_class
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@staticmethod
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@ -27,6 +67,9 @@ class AutoSNIClientRegister(abc.ABCMeta):
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class SNIClient(abc.ABC, metaclass=AutoSNIClientRegister):
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patch_suffix: ClassVar[Union[str, Iterable[str]]] = ()
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"""The file extension(s) this client is meant to open and patch (e.g. ".aplttp")"""
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@abc.abstractmethod
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async def validate_rom(self, ctx: SNIContext) -> bool:
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""" TODO: interface documentation here """
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@ -85,10 +85,6 @@ components: List[Component] = [
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file_identifier=SuffixIdentifier('.archipelago', '.zip')),
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Component('Generate', 'Generate', cli=True),
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Component('Text Client', 'CommonClient', 'ArchipelagoTextClient', func=launch_textclient),
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# SNI
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Component('SNI Client', 'SNIClient',
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file_identifier=SuffixIdentifier('.apz3', '.apm3', '.apsoe', '.aplttp', '.apsm', '.apsmz3', '.apdkc3',
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'.apsmw', '.apl2ac', '.apkdl3')),
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Component('Links Awakening DX Client', 'LinksAwakeningClient',
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file_identifier=SuffixIdentifier('.apladx')),
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Component('LttP Adjuster', 'LttPAdjuster'),
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@ -471,6 +471,7 @@ async def track_locations(ctx, roomid, roomdata) -> bool:
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class ALTTPSNIClient(SNIClient):
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game = "A Link to the Past"
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patch_suffix = [".aplttp", ".apz3"]
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async def deathlink_kill_player(self, ctx):
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from SNIClient import DeathState, snes_read, snes_buffered_write, snes_flush_writes
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@ -24,6 +24,7 @@ DEATH_LINK_ACTIVE_ADDR = DKC3_ROMNAME_START + 0x15 # DKC3_TODO: Find a perma
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class DKC3SNIClient(SNIClient):
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game = "Donkey Kong Country 3"
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patch_suffix = ".apdkc3"
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async def deathlink_kill_player(self, ctx):
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pass
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@ -30,6 +30,7 @@ L2AC_RX_ADDR: int = SRAM_START + 0x2800
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class L2ACSNIClient(SNIClient):
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game: str = "Lufia II Ancient Cave"
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patch_suffix = ".apl2ac"
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async def validate_rom(self, ctx: SNIContext) -> bool:
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from SNIClient import snes_read
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@ -37,6 +37,7 @@ SM_REMOTE_ITEM_FLAG_ADDR = ROM_START + 0x277F06 # 1 byte
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class SMSNIClient(SNIClient):
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game = "Super Metroid"
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patch_suffix = [".apsm", ".apm3"]
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async def deathlink_kill_player(self, ctx):
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from SNIClient import DeathState, snes_buffered_write, snes_flush_writes, snes_read
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@ -57,6 +57,7 @@ SMW_UNCOLLECTABLE_LEVELS = [0x25, 0x07, 0x0B, 0x40, 0x0E, 0x1F, 0x20, 0x1B, 0x1A
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class SMWSNIClient(SNIClient):
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game = "Super Mario World"
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patch_suffix = ".apsmw"
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async def deathlink_kill_player(self, ctx):
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from SNIClient import DeathState, snes_buffered_write, snes_flush_writes, snes_read
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@ -32,6 +32,7 @@ SMZ3_RECV_ITEM_PLAYER_ADDR = SAVEDATA_START + 0x4D3 # 1 byte
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class SMZ3SNIClient(SNIClient):
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game = "SMZ3"
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patch_suffix = ".apsmz3"
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async def validate_rom(self, ctx):
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from SNIClient import snes_buffered_write, snes_flush_writes, snes_read
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