update playerSettings.yaml

This commit is contained in:
Fabian Dill 2021-06-15 20:26:31 +02:00
parent bc34c237b6
commit b5193162bf
1 changed files with 4 additions and 4 deletions

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@ -35,8 +35,8 @@ accessibility:
progression_balancing:
on: 50 # A system to reduce BK, as in times during which you can't do anything by moving your items into an earlier access sphere to make it likely you have stuff to do
off: 0 # Turn this off if you don't mind a longer multiworld, or can glitch/sequence break around missing items.
# Can be uncommented to use it
# startinventory: # Begin the file with the listed items/upgrades
# The following 4 options can be uncommented and moved into a game's section they should affect
# start_inventory: # Begin the file with the listed items/upgrades
# Please only use items for the correct game, use triggers if need to be have seperated lists.
# Pegasus Boots: on
# Bomb Upgrade (+10): 4
@ -292,7 +292,7 @@ A Link to the Past:
boss_shuffle:
none: 50 # Vanilla bosses
basic: 0 # Existing bosses except Ganon and Agahnim are shuffled throughout dungeons
normal: 0 # 3 bosses can occur twice
full: 0 # 3 bosses can occur twice
chaos: 0 # Any boss can appear any amount of times
singularity: 0 # Picks a boss, tries to put it everywhere that works, if there's spaces remaining it picks a boss to fill those
enemy_shuffle: # Randomize enemy placement
@ -548,7 +548,7 @@ linked_options:
A Link to the Past:
boss_shuffle: # Subchances can be injected too, which then get rolled
basic: 1
normal: 1
full: 1
chaos: 1
singularity: 1
enemy_damage: