SoE: change default prog balancing to 30
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@ -1,5 +1,5 @@
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import typing
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import typing
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from Options import Option, Range, Choice, Toggle, DefaultOnToggle, AssembleOptions, DeathLink
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from Options import Option, Range, Choice, Toggle, DefaultOnToggle, AssembleOptions, DeathLink, ProgressionBalancing
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class EvermizerFlags:
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class EvermizerFlags:
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@ -184,28 +184,33 @@ class TrapChanceOHKO(TrapChance):
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item_name = "OHKO Trap"
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item_name = "OHKO Trap"
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class SoEProgressionBalancing(ProgressionBalancing):
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default = 30
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soe_options: typing.Dict[str, type(Option)] = {
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soe_options: typing.Dict[str, type(Option)] = {
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"difficulty": Difficulty,
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"difficulty": Difficulty,
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"money_modifier": MoneyModifier,
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"money_modifier": MoneyModifier,
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"exp_modifier": ExpModifier,
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"exp_modifier": ExpModifier,
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"fix_sequence": FixSequence,
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"fix_sequence": FixSequence,
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"fix_cheats": FixCheats,
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"fix_cheats": FixCheats,
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"fix_infinite_ammo": FixInfiniteAmmo,
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"fix_infinite_ammo": FixInfiniteAmmo,
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"fix_atlas_glitch": FixAtlasGlitch,
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"fix_atlas_glitch": FixAtlasGlitch,
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"fix_wings_glitch": FixWingsGlitch,
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"fix_wings_glitch": FixWingsGlitch,
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"shorter_dialogs": ShorterDialogs,
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"shorter_dialogs": ShorterDialogs,
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"short_boss_rush": ShortBossRush,
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"short_boss_rush": ShortBossRush,
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"ingredienizer": Ingredienizer,
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"ingredienizer": Ingredienizer,
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"sniffamizer": Sniffamizer,
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"sniffamizer": Sniffamizer,
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"callbeadamizer": Callbeadamizer,
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"callbeadamizer": Callbeadamizer,
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"musicmizer": Musicmizer,
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"musicmizer": Musicmizer,
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"doggomizer": Doggomizer,
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"doggomizer": Doggomizer,
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"turdo_mode": TurdoMode,
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"turdo_mode": TurdoMode,
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"death_link": DeathLink,
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"death_link": DeathLink,
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"trap_count": TrapCount,
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"trap_count": TrapCount,
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"trap_chance_quake": TrapChanceQuake,
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"trap_chance_quake": TrapChanceQuake,
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"trap_chance_poison": TrapChancePoison,
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"trap_chance_poison": TrapChancePoison,
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"trap_chance_confound": TrapChanceConfound,
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"trap_chance_confound": TrapChanceConfound,
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"trap_chance_hud": TrapChanceHUD,
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"trap_chance_hud": TrapChanceHUD,
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"trap_chance_ohko": TrapChanceOHKO,
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"trap_chance_ohko": TrapChanceOHKO,
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"progression_balancing": SoEProgressionBalancing,
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}
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}
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