MultiServer: Don't send password required indicator if the password is empty string (user intention is likely no password)
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				|  | @ -461,7 +461,7 @@ async def server(websocket, path, ctx: Context): | |||
| async def on_client_connected(ctx: Context, client: Client): | ||||
|     await ctx.send_msgs(client, [{ | ||||
|         'cmd': 'RoomInfo', | ||||
|         'password': ctx.password is not None, | ||||
|         'password': bool(ctx.password), | ||||
|         'players': [ | ||||
|             NetworkPlayer(client.team, client.slot, ctx.name_aliases.get((client.team, client.slot), client.name), | ||||
|                           client.name) for client | ||||
|  |  | |||
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