LADX: Add rooster option (#2021)
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@ -42,6 +42,13 @@ class TradeQuest(DefaultOffToggle, LADXROption):
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"""
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ladxr_name = "tradequest"
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class Rooster(DefaultOnToggle, LADXROption):
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"""
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[On] Adds the rooster to the item pool.
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[Off] The rooster spot is still a check giving an item. But you will never find the rooster. Any rooster spot is accessible without rooster by other means.
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"""
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ladxr_name = "rooster"
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class Boomerang(Choice):
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"""
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[Normal] requires Magnifying Lens to get the boomerang.
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@ -380,7 +387,7 @@ links_awakening_options: typing.Dict[str, typing.Type[Option]] = {
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# 'instruments': DefaultOffToggle, # description='Instruments are placed on random locations, dungeon goal will just contain a random item.'),
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'tradequest': TradeQuest, # description='Trade quest items are randomized, each NPC takes its normal trade quest item, but gives a random item'),
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# 'witch': DefaultOnToggle, # description='Adds both the toadstool and the reward for giving the toadstool to the witch to the item pool'),
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# 'rooster': DefaultOnToggle, # description='Adds the rooster to the item pool. Without this option, the rooster spot is still a check giving an item. But you will never find the rooster. Any rooster spot is accessible without rooster by other means.'),
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'rooster': Rooster, # description='Adds the rooster to the item pool. Without this option, the rooster spot is still a check giving an item. But you will never find the rooster. Any rooster spot is accessible without rooster by other means.'),
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# 'boomerang': Boomerang,
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# 'randomstartlocation': DefaultOffToggle, # 'Randomize where your starting house is located'),
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'experimental_dungeon_shuffle': DungeonShuffle, # 'Randomizes the dungeon that each dungeon entrance leads to'),
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