Improve information on selected options in spoiler.
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parent
9e05284df9
commit
b7a8cedf42
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@ -6,7 +6,7 @@ from collections import OrderedDict
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class World(object):
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class World(object):
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def __init__(self, shuffle, logic, mode, difficulty, goal, algorithm, place_dungeon_items, check_beatable_only, shuffle_ganon):
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def __init__(self, shuffle, logic, mode, difficulty, goal, algorithm, place_dungeon_items, check_beatable_only, shuffle_ganon, quickswap):
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self.shuffle = shuffle
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self.shuffle = shuffle
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self.logic = logic
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self.logic = logic
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self.mode = mode
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self.mode = mode
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@ -46,6 +46,7 @@ class World(object):
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self.shuffle_ganon = shuffle_ganon
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self.shuffle_ganon = shuffle_ganon
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self.fix_gtower_exit = self.shuffle_ganon
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self.fix_gtower_exit = self.shuffle_ganon
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self.can_access_trock_eyebridge = None
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self.can_access_trock_eyebridge = None
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self.quickswap = quickswap
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self.spoiler = Spoiler(self)
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self.spoiler = Spoiler(self)
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def get_region(self, regionname):
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def get_region(self, regionname):
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@ -562,7 +563,11 @@ class Spoiler(object):
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'mode': self.world.mode,
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'mode': self.world.mode,
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'goal': self.world.goal,
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'goal': self.world.goal,
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'shuffle': self.world.shuffle,
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'shuffle': self.world.shuffle,
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'algorithm': self.world.algorithm}
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'algorithm': self.world.algorithm,
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'difficulty': self.world.difficulty,
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'completeable': not self.world.check_beatable_only,
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'dungeonitems': self.world.place_dungeon_items,
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'quickswap': self.world.quickswap}
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def to_json(self):
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def to_json(self):
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self.parse_data()
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self.parse_data()
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@ -578,7 +583,14 @@ class Spoiler(object):
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self.parse_data()
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self.parse_data()
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with open(filename, 'w') as outfile:
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with open(filename, 'w') as outfile:
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outfile.write('ALttP Entrance Randomizer Version %s - Seed: %s\n\n' % (self.metadata['version'], self.metadata['seed']))
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outfile.write('ALttP Entrance Randomizer Version %s - Seed: %s\n\n' % (self.metadata['version'], self.metadata['seed']))
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outfile.write('Logic: %s Mode: %s Goal: %s Entrance Shuffle: %s Filling Algorithm: %s' % (self.metadata['logic'], self.metadata['mode'], self.metadata['goal'], self.metadata['shuffle'], self.metadata['algorithm']))
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outfile.write('Logic: %s\n' % self.metadata['logic'])
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outfile.write('Mode: %s\n' % self.metadata['mode'])
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outfile.write('Goal: %s\n' % self.metadata['goal'])
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outfile.write('Entrance Shuffle: %s\n' % self.metadata['shuffle'])
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outfile.write('Filling Algorithm: %s\n' % self.metadata['algorithm'])
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outfile.write('All Locations Accessible: %s\n' % ('Yes' if self.metadata['completeable'] else 'No, some locations may be unreachable'))
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outfile.write('Maps and Compasses in Dungeons: %s\n' % ('Yes' if self.metadata['dungeonitems'] else 'No'))
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outfile.write('L\\R Quickswap enabled: %s' % ('Yes' if self.metadata['quickswap'] else 'No'))
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if self.entrances:
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if self.entrances:
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outfile.write('\n\nEntrances:\n\n')
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outfile.write('\n\nEntrances:\n\n')
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outfile.write('\n'.join(['%s %s %s' % (entry['entrance'], '<=>' if entry['direction'] == 'both' else '<=' if entry['direction'] == 'exit' else '=>', entry['exit']) for entry in self.entrances]))
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outfile.write('\n'.join(['%s %s %s' % (entry['entrance'], '<=>' if entry['direction'] == 'both' else '<=' if entry['direction'] == 'exit' else '=>', entry['exit']) for entry in self.entrances]))
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6
Main.py
6
Main.py
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@ -27,7 +27,7 @@ def main(args, seed=None):
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start = time.clock()
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start = time.clock()
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# initialize the world
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# initialize the world
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world = World(args.shuffle, args.logic, args.mode, args.difficulty, args.goal, args.algorithm, not args.nodungeonitems, args.beatableonly, args.shuffleganon)
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world = World(args.shuffle, args.logic, args.mode, args.difficulty, args.goal, args.algorithm, not args.nodungeonitems, args.beatableonly, args.shuffleganon, args.quickswap)
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logger = logging.getLogger('')
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logger = logging.getLogger('')
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if seed is None:
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if seed is None:
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@ -88,7 +88,7 @@ def main(args, seed=None):
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rom = JsonRom()
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rom = JsonRom()
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else:
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else:
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rom = LocalRom(args.rom)
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rom = LocalRom(args.rom)
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patch_rom(world, rom, bytearray(logic_hash), args.quickswap, args.heartbeep, sprite)
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patch_rom(world, rom, bytearray(logic_hash), args.heartbeep, sprite)
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if args.jsonout:
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if args.jsonout:
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print(json.dumps({'patch': rom.patches, 'spoiler': world.spoiler.to_json()}))
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print(json.dumps({'patch': rom.patches, 'spoiler': world.spoiler.to_json()}))
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else:
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else:
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@ -520,7 +520,7 @@ def generate_itempool(world):
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def copy_world(world):
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def copy_world(world):
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# ToDo: Not good yet
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# ToDo: Not good yet
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ret = World(world.shuffle, world.logic, world.mode, world.difficulty, world.goal, world.algorithm, world.place_dungeon_items, world.check_beatable_only, world.shuffle_ganon)
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ret = World(world.shuffle, world.logic, world.mode, world.difficulty, world.goal, world.algorithm, world.place_dungeon_items, world.check_beatable_only, world.shuffle_ganon, world.quickswap)
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ret.required_medallions = list(world.required_medallions)
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ret.required_medallions = list(world.required_medallions)
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ret.swamp_patch_required = world.swamp_patch_required
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ret.swamp_patch_required = world.swamp_patch_required
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ret.ganon_at_pyramid = world.ganon_at_pyramid
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ret.ganon_at_pyramid = world.ganon_at_pyramid
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@ -28,7 +28,7 @@ def main(args, seed=None):
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start = time.clock()
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start = time.clock()
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# initialize the world
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# initialize the world
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world = World('vanilla', 'noglitches', 'standard', 'normal', 'ganon', 'freshness', False, False, False)
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world = World('vanilla', 'noglitches', 'standard', 'normal', 'ganon', 'freshness', False, False, False, args.quickswap)
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logger = logging.getLogger('')
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logger = logging.getLogger('')
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hasher = hashlib.md5()
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hasher = hashlib.md5()
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@ -76,7 +76,7 @@ def main(args, seed=None):
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sprite = None
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sprite = None
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rom = LocalRom(args.rom)
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rom = LocalRom(args.rom)
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patch_rom(world, rom, logic_hash, args.quickswap, args.heartbeep, sprite)
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patch_rom(world, rom, logic_hash, args.heartbeep, sprite)
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for textname, texttype, text in text_patches:
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for textname, texttype, text in text_patches:
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if texttype == 'text':
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if texttype == 'text':
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4
Rom.py
4
Rom.py
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@ -73,7 +73,7 @@ class LocalRom(object):
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self.write_bytes(0x7FDC, [inv & 0xFF, (inv >> 8) & 0xFF, crc & 0xFF, (crc >> 8) & 0xFF])
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self.write_bytes(0x7FDC, [inv & 0xFF, (inv >> 8) & 0xFF, crc & 0xFF, (crc >> 8) & 0xFF])
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def patch_rom(world, rom, hashtable, quickswap=False, beep='normal', sprite=None):
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def patch_rom(world, rom, hashtable, beep='normal', sprite=None):
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# patch items
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# patch items
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for location in world.get_locations():
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for location in world.get_locations():
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itemid = location.item.code if location.item is not None else 0x5A
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itemid = location.item.code if location.item is not None else 0x5A
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@ -346,7 +346,7 @@ def patch_rom(world, rom, hashtable, quickswap=False, beep='normal', sprite=None
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# todo fix screen scrolling
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# todo fix screen scrolling
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# enable quick item swapping with L and R (ported by Amazing Ampharos)
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# enable quick item swapping with L and R (ported by Amazing Ampharos)
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if quickswap:
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if world.quickswap:
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rom.write_bytes(0x107fb, [0x22, 0x50, 0xFF, 0x1F])
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rom.write_bytes(0x107fb, [0x22, 0x50, 0xFF, 0x1F])
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rom.write_bytes(0x12451, [0x22, 0x50, 0xFF, 0x1F])
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rom.write_bytes(0x12451, [0x22, 0x50, 0xFF, 0x1F])
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rom.write_bytes(0xfff50, [0x20, 0x58, 0xFF, 0xA5, 0xF6, 0x29, 0x40, 0x6B, 0xA5, 0xF6, 0x89, 0x10, 0xF0, 0x03, 0x4C, 0x69,
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rom.write_bytes(0xfff50, [0x20, 0x58, 0xFF, 0xA5, 0xF6, 0x29, 0x40, 0x6B, 0xA5, 0xF6, 0x89, 0x10, 0xF0, 0x03, 0x4C, 0x69,
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