diff --git a/meta.yaml b/meta.yaml index 2d69a0b0..4394f790 100644 --- a/meta.yaml +++ b/meta.yaml @@ -16,11 +16,14 @@ progression_balancing: # progression balancing tries to make sure that the playe off: 0 # force every player out of progression balancing, then prepare for a lot of logical BK null: 1 # let players decide via their own progression_balancing flag in their yaml, defaulting to on goals: - ganon: 10 - fast_ganon: 25 - dungeons: 5 - pedestal: 10 - triforce-hunt: 1 + ganon: 100 + fast_ganon: 250 + dungeons: 50 + pedestal: 100 + triforce-hunt: 5 + local_triforce_hunt: 10 # Collect 20 of 30 Triforce pieces spread throughout your world, then turn them in to Murahadala in front of Hyrule Castle + ganon_triforce_hunt: 5 # Collect 20 of 30 Triforce pieces spread throughout the worlds, then kill Ganon + local_ganon_triforce_hunt: 20 # Collect 20 of 30 Triforce pieces spread throughout your world, then kill Ganon null: 0 # maintain individual goals world_state: standard: 10