[Pokemon R/B] add logic to Fighting Dojo and check for non-vanilla old_man setting for cinnabar gym
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@ -83,5 +83,10 @@ class PokemonLogic(LogicMixin):
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def pokemon_rb_cinnabar_gym(self, player):
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def pokemon_rb_cinnabar_gym(self, player):
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# ensures higher level Pokémon are obtainable before Cinnabar Gym is in logic
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# ensures higher level Pokémon are obtainable before Cinnabar Gym is in logic
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return ((not self.multiworld.extra_key_items[player]) or self.has("Mansion Key", player)
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return ((self.multiworld.old_man[player] != "vanilla") or (not self.multiworld.extra_key_items[player]) or
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or self.has("Oak's Parcel", player) or self.pokemon_rb_can_surf(player))
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self.has("Mansion Key", player) or self.has("Oak's Parcel", player) or self.pokemon_rb_can_surf(player))
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def pokemon_rb_dojo(self, player):
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# ensures higher level Pokémon are obtainable before Fighting Dojo is in logic
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return (self.pokemon_rb_can_pass_guards(player) or self.has("Oak's Parcel", player) or
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self.pokemon_rb_can_surf(player))
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@ -190,7 +190,7 @@ def create_regions(multiworld: MultiWorld, player: int):
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connect(multiworld, player, "Pokemon Tower 6F", "Pokemon Tower 7F", lambda state: state.has("Silph Scope", player))
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connect(multiworld, player, "Pokemon Tower 6F", "Pokemon Tower 7F", lambda state: state.has("Silph Scope", player))
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connect(multiworld, player, "Cerulean City", "Route 5")
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connect(multiworld, player, "Cerulean City", "Route 5")
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connect(multiworld, player, "Route 5", "Saffron City", lambda state: state.pokemon_rb_can_pass_guards(player))
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connect(multiworld, player, "Route 5", "Saffron City", lambda state: state.pokemon_rb_can_pass_guards(player))
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connect(multiworld, player, "Saffron City", "Fighting Dojo", one_way=True)
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connect(multiworld, player, "Saffron City", "Fighting Dojo", lambda state: state.pokemon_rb_dojo(player), one_way=True)
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connect(multiworld, player, "Route 5", "Underground Tunnel North-South")
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connect(multiworld, player, "Route 5", "Underground Tunnel North-South")
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connect(multiworld, player, "Route 6", "Underground Tunnel North-South")
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connect(multiworld, player, "Route 6", "Underground Tunnel North-South")
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connect(multiworld, player, "Route 6", "Saffron City", lambda state: state.pokemon_rb_can_pass_guards(player))
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connect(multiworld, player, "Route 6", "Saffron City", lambda state: state.pokemon_rb_can_pass_guards(player))
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