Tests: add a test to check for dupe locations (#1378)
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import unittest
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from collections import Counter
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from worlds.AutoWorld import AutoWorldRegister
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from . import setup_default_world
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class TestBase(unittest.TestCase):
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def testCreateDuplicateLocations(self):
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for game_name, world_type in AutoWorldRegister.world_types.items():
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if game_name in {"Final Fantasy"}:
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continue
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multiworld = setup_default_world(world_type)
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locations = Counter(multiworld.get_locations())
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if locations:
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self.assertLessEqual(locations.most_common(1)[0][1], 1,
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f"{world_type.game} has duplicate of location {locations.most_common(1)}")
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