Rom fix: Crystals on map should now work in light and dark world again.
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Rom.py
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Rom.py
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@ -8,7 +8,7 @@ import hashlib
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import logging
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JAP10HASH = '03a63945398191337e896e5771f77173'
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RANDOMIZERBASEHASH = 'fd9d7a9ff91c4f09544203d3bb6fb7fe'
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RANDOMIZERBASEHASH = '526f716b20ac27c086c68289cb377b35'
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def patch_rom(world, rom, hashtable, quickswap=False, beep='normal', sprite=None):
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