Subnautica: Updated Setup Guide (#1062)
- Added sections for console commands and known issues. - Updated "Resuming" section to reflect current functionality. - Removed implication that one might have to create the QMods folder. (If it's missing, then you've already messed up step 1.) - Renamed "Connect Menu" to "connect form" to be less confusing. Generally fixed word capitalization to conform to standard English. Minor wording changes.
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- Archipelago Mod for Subnautica
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- Archipelago Mod for Subnautica
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from: [Subnautica Archipelago Mod Releases Page](https://github.com/Berserker66/ArchipelagoSubnauticaModSrc/releases)
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from: [Subnautica Archipelago Mod Releases Page](https://github.com/Berserker66/ArchipelagoSubnauticaModSrc/releases)
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## Installation Procedures
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## Installation Procedure
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1. Install QModManager4 as per its instructions.
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1. Install QModManager4 as per its instructions.
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2. The folder you installed QModManager4 into will now have a /QMods directory. It might appear after a start of
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2. The Subnautica game directory should now contain a `QMods` folder. Unpack the Archipelago Mod into this folder, so that `Subnautica/QMods/Archipelago/` is a valid path.
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Subnautica. You can also create this folder yourself.
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3. Unpack the Archipelago Mod into this folder, so that Subnautica/QMods/Archipelago/ is a valid path.
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3. Start Subnautica. You should see a connect form with three text boxes in the top left of your main menu.
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4. Start Subnautica. You should see a Connect Menu in the topleft of your main Menu.
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## Connecting
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## Connecting
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Using the Connect Menu in Subnautica's Main Menu you enter your connection info to connect to an Archipelago Multiworld.
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Use the connect form in Subnautica's main menu to enter your connection information to connect to an Archipelago multiworld.
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Menu points:
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Connection information consists of:
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- Host: the full url that you're trying to connect to, such as `archipelago.gg:38281`.
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- Host: the full url that you're trying to connect to, such as `archipelago.gg:38281`.
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- PlayerName: your name in the multiworld. Can also be called Slot Name and is the name you entered when creating your settings.
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- PlayerName: your name in the multiworld. Can also be called "slot name" and is the name you entered when creating your settings.
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- Password: optional password, leave blank if no password was set.
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- Password: optional password, leave blank if no password was set.
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After the connection is made, start a new game. You should start to see Archipelago chat messages to appear, such as a message announcing that you joined the multiworld.
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After the connection is made, start a new game. You should start to see Archipelago chat messages to appear, such as a message announcing that you joined the multiworld.
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## Resuming
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## Resuming
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When loading a savegame it will automatically attempt to resume the connection that was active when the savegame was made.
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Savegames store their connection information and automatically attempt to reestablish the connection upon loading.
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If that connection information is no longer valid, such as if the server's IP and/or port has changed, the Connect Menu will reappear after loading. Use the Connect Menu before or after loading the savegame to connect to the new instance.
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If the connection information is no longer valid, such as if the server's IP and/or port have changed,
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you need to use the connect form on the main menu beforehand.
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Warning: Currently it is not checked if this is the correct multiworld belonging to that savegame, please ensure that yourself beforehand.
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Warning: Currently it is not checked whether a loaded savegame belongs to the multiworld you are connecting to. Please ensure that yourself beforehand.
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## Console Commands
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The mod adds the following console commands:
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- `silent` toggles Archipelago chat messages appearing.
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- `deathlink` toggles death link.
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To enable the console in Subnautica, press `F3` and `F8`, then uncheck "Disable Console" in the top left. Press `F3` and `F8` again to close the menus.
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To enter a console command, press `Enter`.
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## Known Issues
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- Do not attempt playing vanilla saves while the mod is installed, as the mod will override the scan information of the savegame.
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- When exiting to the main menu the mod's state is not properly reset. Loading a savegame from here will break various things.
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If you want to reload a save it is recommended you restart the game entirely.
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- Attempting to load a savegame containing no longer valid connection information without entering valid information on the main menu will hang on the loading screen.
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## Troubleshooting
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## Troubleshooting
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If you don't see the Connect Menu within the Main Menu, check that you see a file named `qmodmanager_log-Subnautica.txt` in the Subnautica game directory. If not,
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If you don't see the connect form on the main menu screen, check whether you see a file named `qmodmanager_log-Subnautica.txt` in the Subnautica game directory. If not,
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QModManager4 is not correctly installed, otherwise open it and look
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QModManager4 is not correctly installed, otherwise open it and look for `Loading [Archipelago`. If the file doesn't contain this text, then
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for `[Info : BepInEx] Loading [Archipelago`. If it doesn't show this, then
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QModManager4 didn't find the Archipelago mod, so check your paths.
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QModManager4 didn't find the Archipelago mod, so check your paths.
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