The Witness: Fix Symmetry Island Upper Panel logic (2nd try)

I got lazy and didn't properly test the last fix.

Big apologies, I got a bit panicked with all the logic errors that were being found.
This commit is contained in:
NewSoupVi 2023-12-07 15:40:44 +01:00 committed by Fabian Dill
parent 5bd022138b
commit bf801a1efe
1 changed files with 1 additions and 1 deletions

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@ -77,7 +77,7 @@ class WitnessPlayerLogic:
these_items = all_options
# Another dependency that is not power-based: The Symmetry Island Upper Panel latches
elif panel_hex == 0x18269:
elif panel_hex == "0x1C349":
these_items = all_options
# For any other door entity, we just return a set with the item that opens it & disregard power dependencies