SoE: update tutorial for 0.2.1
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# Secret of Evermore Setup Guide
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# Secret of Evermore Setup Guide
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## Required Software
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## Required Software
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- [SNI](https://github.com/alttpo/sni/releases) (included in Archipelago if already installed)
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- [SNI](https://github.com/alttpo/sni/releases) v0.0.59 or newer (included in Archipelago 0.2.1 setup)
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- Hardware or software capable of loading and playing SNES ROM files
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- Hardware or software capable of loading and playing SNES ROM files
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- An emulator capable of connecting to SNI with ROM access
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- An emulator capable of connecting to SNI with ROM access
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- [snes9x-rr win32.zip](https://github.com/gocha/snes9x-rr/releases) +
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- [snes9x-rr](https://github.com/gocha/snes9x-rr/releases) or
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[socket.dll](http://www.nyo.fr/~skarsnik/socket.dll) +
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- [BizHawk](http://tasvideos.org/BizHawk.html) or
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[connector.lua](https://raw.githubusercontent.com/alttpo/sni/main/lua/Connector.lua)
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- [bsnes-plus-nwa](https://github.com/black-sliver/bsnes-plus)
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- or [BizHawk](http://tasvideos.org/BizHawk.html)
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- or [bsnes-plus-nwa](https://github.com/black-sliver/bsnes-plus)
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- Or SD2SNES, [FXPak Pro](https://krikzz.com/store/home/54-fxpak-pro.html), or other compatible hardware
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- Or SD2SNES, [FXPak Pro](https://krikzz.com/store/home/54-fxpak-pro.html), or other compatible hardware
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- Your Secret of Evermore US ROM file, probably named `Secret of Evermore (USA).sfc`
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- Your Secret of Evermore US ROM file, probably named `Secret of Evermore (USA).sfc`
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@ -60,8 +58,13 @@ If this is its first time launching, you may be prompted to allow it to communic
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2. Click on the File menu and hover on **Lua Scripting**
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2. Click on the File menu and hover on **Lua Scripting**
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3. Click on **New Lua Script Window...**
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3. Click on **New Lua Script Window...**
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4. In the new window, click **Browse...**
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4. In the new window, click **Browse...**
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5. Select the `Connector.lua` file you downloaded above
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5. Select the `Connector.lua` file from your SNI installation:
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6. If the script window complains about missing `socket.dll` make sure the DLL is in snes9x or the lua file's directory.
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* `SNI/lua/x86/Connector.lua` for 32bit snes9x-rr or
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* `SNI/lua/x64/Connector.lua` for "x64" snes9x-rr
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6. Leave the Lua window open while you are playing.
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* If the script window complains about missing `socket.dll` make sure it is in the lua directory.
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* If the script window complains about "Bad EXE format", use the other Connector above (x86 <-> x64)
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##### BizHawk
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##### BizHawk
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1. Ensure you have the BSNES core loaded. You may do this by clicking on the Tools menu in BizHawk and following
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1. Ensure you have the BSNES core loaded. You may do this by clicking on the Tools menu in BizHawk and following
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@ -71,7 +74,7 @@ If this is its first time launching, you may be prompted to allow it to communic
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2. Load your ROM file if it hasn't already been loaded.
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2. Load your ROM file if it hasn't already been loaded.
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3. Click on the Tools menu and click on **Lua Console**
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3. Click on the Tools menu and click on **Lua Console**
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4. Click the button to open a new Lua script.
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4. Click the button to open a new Lua script.
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5. Select the `Connector.lua` file you downloaded above
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5. Select any `Connector.lua` file from your SNI installation
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##### bsnes-plus-nwa
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##### bsnes-plus-nwa
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This should automatically connect to SNI.
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This should automatically connect to SNI.
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