RoR2: Victory Conditions Doc Update (#1833)
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@ -66,7 +66,7 @@ class AltarsPerEnvironment(Range):
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class TotalRevivals(Range):
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class TotalRevivals(Range):
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"""Total Percentage of `Dio's Best Friend` item put in the item pool."""
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"""Total Percentage of `Dio's Best Friend` item put in the item pool."""
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display_name = "Total Revives"
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display_name = "Total Revives as percentage"
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range_start = 0
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range_start = 0
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range_end = 10
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range_end = 10
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default = 4
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default = 4
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@ -107,7 +107,10 @@ class StartWithRevive(DefaultOnToggle):
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class FinalStageDeath(Toggle):
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class FinalStageDeath(Toggle):
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"""Death on the final boss stage counts as a win."""
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"""The following will count as a win if set to true:
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Dying in Commencement.
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Dying in The Planetarium.
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Obliterating yourself"""
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display_name = "Final Stage Death is Win"
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display_name = "Final Stage Death is Win"
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@ -29,8 +29,10 @@ Explore Mode:
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## What is the goal of Risk of Rain 2 in Archipelago?
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## What is the goal of Risk of Rain 2 in Archipelago?
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Just like in the original game, any way to "beat the game or obliterate" counts as a win. There is a setting that
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Just like in the original game, any way to "beat the game" counts as a win. Alternatively, if you are new to the game and
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if you die while on a final boss stage, that also counts as a win.(You can turn this on in your player settings.)
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aren't very confident in being able to "beat the game", you can set **Final Stage Death is Win** to true
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(You can turn this on in your player settings.) This will make it so if you die on either Commencement or The Planetarium,
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it will count as your goal, and **Obliterating yourself** will count as well.
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**You do not need to complete all the location checks** to win; any item you don't collect may be released if the
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**You do not need to complete all the location checks** to win; any item you don't collect may be released if the
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server options allow.
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server options allow.
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