From c470849cee8726fceaba333707f193dbf1225291 Mon Sep 17 00:00:00 2001 From: Fabian Dill Date: Fri, 27 Oct 2023 19:10:16 +0200 Subject: [PATCH] Core: remove custom_data (#2380) --- BaseClasses.py | 3 --- 1 file changed, 3 deletions(-) diff --git a/BaseClasses.py b/BaseClasses.py index 0bd61f68..d35739c3 100644 --- a/BaseClasses.py +++ b/BaseClasses.py @@ -181,7 +181,6 @@ class MultiWorld(): set_player_attr('plando_connections', []) set_player_attr('game', "A Link to the Past") set_player_attr('completion_condition', lambda state: True) - self.custom_data = {} self.worlds = {} self.per_slot_randoms = {} self.plando_options = PlandoOptions.none @@ -199,7 +198,6 @@ class MultiWorld(): new_id: int = self.players + len(self.groups) + 1 self.game[new_id] = game - self.custom_data[new_id] = {} self.player_types[new_id] = NetUtils.SlotType.group self._region_cache[new_id] = {} world_type = AutoWorld.AutoWorldRegister.world_types[game] @@ -227,7 +225,6 @@ class MultiWorld(): def set_options(self, args: Namespace) -> None: for player in self.player_ids: - self.custom_data[player] = {} world_type = AutoWorld.AutoWorldRegister.world_types[self.game[player]] self.worlds[player] = world_type(self, player) self.worlds[player].random = self.per_slot_randoms[player]