TUNIC: Add ice grapple logic to get to gauntlet (#3459)

This commit is contained in:
Scipio Wright 2024-06-04 15:14:29 -04:00 committed by GitHub
parent 0265f4d809
commit c4e0b17de3
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
1 changed files with 3 additions and 1 deletions

View File

@ -312,7 +312,9 @@ def set_location_rules(world: "TunicWorld", ability_unlocks: Dict[str, int]) ->
# Swamp
set_rule(multiworld.get_location("Cathedral Gauntlet - Gauntlet Reward", player),
lambda state: state.has(laurels, player) and state.has(fire_wand, player) and has_sword(state, player))
lambda state: (state.has(fire_wand, player) and has_sword(state, player))
and (state.has(laurels, player)
or has_ice_grapple_logic(False, state, player, options, ability_unlocks)))
set_rule(multiworld.get_location("Swamp - [Entrance] Above Entryway", player),
lambda state: state.has(laurels, player))
set_rule(multiworld.get_location("Swamp - [South Graveyard] Upper Walkway Dash Chest", player),