Update ArchipIDLE's documentation and create items in `create_items` func. (#1669)
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@ -21,7 +21,7 @@ class ArchipIDLEWebWorld(WebWorld):
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class ArchipIDLEWorld(World):
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"""
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An idle game which sends a check every thirty seconds, up to one hundred checks.
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An idle game which sends a check every thirty seconds, up to two hundred checks.
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"""
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game = "ArchipIDLE"
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topology_present = False
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@ -41,7 +41,13 @@ class ArchipIDLEWorld(World):
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location_name_to_id[f"IDLE item number {i}"] = start_id
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start_id += 1
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def generate_basic(self):
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def set_rules(self):
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set_rules(self.multiworld, self.player)
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def create_item(self, name: str) -> Item:
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return Item(name, ItemClassification.progression, self.item_name_to_id[name], self.player)
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def create_items(self):
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item_table_copy = list(item_table)
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self.multiworld.random.shuffle(item_table_copy)
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@ -57,12 +63,6 @@ class ArchipIDLEWorld(World):
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self.multiworld.itempool += item_pool
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def set_rules(self):
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set_rules(self.multiworld, self.player)
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def create_item(self, name: str) -> Item:
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return Item(name, ItemClassification.progression, self.item_name_to_id[name], self.player)
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def create_regions(self):
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self.multiworld.regions += [
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create_region(self.multiworld, self.player, 'Menu', None, ['Entrance to IDLE Zone']),
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@ -2,8 +2,9 @@
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## What is this game?
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ArchipIDLE is the 2022 Archipelago April Fools' Day joke. It is an idle game that sends a location check every
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thirty seconds, up to one hundred checks.
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ArchipIDLE was originally the 2022 Archipelago April Fools' Day joke. It is an idle game that sends a location check
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on regular intervals. Updated annually with more items, gimmicks, and features, the game is visible
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only during the month of April.
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## Where is the settings page?
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