Apply fake world fix to minor glitches (#135)
* Restore pre-aga1 dark world dungeon behavior in glitched logics In any logic that does not patch out fake worlds, dying in a Dark World dungeon before defeating Aghanim 1 will now put you in Fake Dark World. (vanilla behavior) * Apply fake world fix to minor glitches Minor glitches players don't really need to make use of fake worlds - eventually want to add a "fake_worlds" yaml option so players can choose whether or not to have the fix applied
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Main.py
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Main.py
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@ -119,7 +119,7 @@ def main(args, seed=None):
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logger.info('Shuffling the World about.')
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logger.info('Shuffling the World about.')
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for player in range(1, world.players + 1):
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for player in range(1, world.players + 1):
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if world.logic[player] != "noglitches" and world.shuffle[player] in \
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if world.logic[player] not in ["noglitches", "minorglitches"] and world.shuffle[player] in \
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{"vanilla", "dungeonssimple", "dungeonsfull", "simple", "restricted", "full"}:
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{"vanilla", "dungeonssimple", "dungeonsfull", "simple", "restricted", "full"}:
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world.fix_fake_world[player] = False
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world.fix_fake_world[player] = False
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