Fill: don't crash before debug output in case of unfilled locations (#342)

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Fabian Dill 2022-03-24 17:47:20 +01:00 committed by GitHub
parent 75de616465
commit cb024b00d9
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1 changed files with 1 additions and 1 deletions

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@ -224,7 +224,7 @@ def distribute_items_restrictive(world: MultiWorld):
if unplaced or unfilled:
logging.warning(
f'Unplaced items({len(unplaced)}): {unplaced} - Unfilled Locations({len(unfilled)}): {unfilled}')
items_counter = Counter([location.item.player for location in world.get_locations()])
items_counter = Counter([location.item.player for location in world.get_locations() if location.item])
locations_counter = Counter([location.player for location in world.get_locations()])
items_counter.update([item.player for item in unplaced])
locations_counter.update([location.player for location in unfilled])