attach command to args dict
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				| 
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			@ -79,7 +79,7 @@ class Context():
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        self.server_task = None
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        self.server: typing.Optional[Endpoint] = None
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        self.password = password
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        self.server_version = (0, 0, 0)
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        self.server_version = Version(0, 0, 0)
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        self.team = None
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        self.slot = None
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			@ -118,9 +118,9 @@ class Context():
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    async def send_msgs(self, msgs):
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        if not self.server or not self.server.socket.open or self.server.socket.closed:
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            return
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        await self.server.socket.send(dumps(msgs))
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        await self.server.socket.send(encode(msgs))
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    def consume_players_package(self, package:typing.List[tuple]):
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    def consume_players_package(self, package: typing.List[tuple]):
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        self.player_names = {slot: name for team, slot, name, orig_name in package if self.team == team}
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			@ -131,6 +131,7 @@ def color_item(item_id: int, green: bool = False) -> str:
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        item_colors.append("white_bg")
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    return color(item_name, *item_colors)
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START_RECONNECT_DELAY = 5
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SNES_RECONNECT_DELAY = 5
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SERVER_RECONNECT_DELAY = 5
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			@ -160,8 +161,8 @@ SCOUTREPLY_ITEM_ADDR = SAVEDATA_START + 0x4D9       # 1 byte
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SCOUTREPLY_PLAYER_ADDR = SAVEDATA_START + 0x4DA     # 1 byte
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SHOP_ADDR = SAVEDATA_START + 0x302                  # 2 bytes
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location_shop_order = [name for name, info in Shops.shop_table.items()] # probably don't leave this here.  This relies on python 3.6+ dictionary keys having defined order
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location_shop_order = [name for name, info in
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                       Shops.shop_table.items()]  # probably don't leave this here.  This relies on python 3.6+ dictionary keys having defined order
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location_shop_ids = set([info[0] for name, info in Shops.shop_table.items()])
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location_table_uw = {"Blind's Hideout - Top": (0x11d, 0x10),
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			@ -711,12 +712,6 @@ async def snes_flush_writes(ctx: Context):
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    await snes_write(ctx, writes)
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async def send_msgs(websocket, msgs):
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    if not websocket or not websocket.open or websocket.closed:
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        return
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    await websocket.send(dumps(msgs))
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async def server_loop(ctx: Context, address=None):
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    global SERVER_RECONNECT_DELAY
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    ctx.ui_node.send_connection_status(ctx)
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			@ -754,8 +749,8 @@ async def server_loop(ctx: Context, address=None):
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        ctx.ui_node.send_connection_status(ctx)
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        SERVER_RECONNECT_DELAY = START_RECONNECT_DELAY
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        async for data in ctx.server.socket:
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            for msg in loads(data):
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                await process_server_cmd(ctx, msg[0], msg[1])
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            for msg in decode(data):
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                await process_server_cmd(ctx, msg)
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        logger.warning('Disconnected from multiworld server, type /connect to reconnect')
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    except WebUI.WaitingForUiException:
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        pass
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			@ -776,7 +771,7 @@ async def server_loop(ctx: Context, address=None):
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        ctx.auth = None
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        ctx.items_received = []
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        ctx.locations_info = {}
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        ctx.server_version = (0, 0, 0)
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        ctx.server_version = Version(0, 0, 0)
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        if ctx.server and ctx.server.socket is not None:
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            await ctx.server.socket.close()
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        ctx.server = None
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			@ -799,6 +794,8 @@ async def server_autoreconnect(ctx: Context):
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missing_unknown = re.compile("Unknown Location ID: (?P<ID>\d+)")
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def convert_unknown_missing(missing_items: list) -> list:
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    missing = []
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    for location in missing_items:
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			@ -810,7 +807,8 @@ def convert_unknown_missing(missing_items: list) -> list:
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    return missing
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async def process_server_cmd(ctx: Context, cmd: str, args: typing.Optional[dict]):
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async def process_server_cmd(ctx: Context, args: dict):
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    cmd = args["cmd"]
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    if cmd == 'RoomInfo':
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        logger.info('--------------------------------')
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        logger.info('Room Information:')
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			@ -873,10 +871,11 @@ async def process_server_cmd(ctx: Context, cmd: str, args: typing.Optional[dict]
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        ctx.consume_players_package(args["players"])
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        msgs = []
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        if ctx.locations_checked:
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            msgs.append(['LocationChecks',
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                         {"locations":  [Regions.lookup_name_to_id[loc] for loc in ctx.locations_checked]}])
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            msgs.append({"cmd": "LocationChecks",
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                         "locations": [Regions.lookup_name_to_id[loc] for loc in ctx.locations_checked]})
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        if ctx.locations_scouted:
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            msgs.append(['LocationScouts', {"locations": list(ctx.locations_scouted)}])
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            msgs.append({"cmd": "LocationScouts",
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                         "locations": list(ctx.locations_scouted)})
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        if msgs:
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            await ctx.send_msgs(msgs)
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        if ctx.finished_game:
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			@ -895,13 +894,12 @@ async def process_server_cmd(ctx: Context, cmd: str, args: typing.Optional[dict]
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        if start_index == 0:
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            ctx.items_received = []
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        elif start_index != len(ctx.items_received):
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            sync_msg = [['Sync', None]]
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            sync_msg = [{'cmd': 'Sync'}]
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            if ctx.locations_checked:
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                sync_msg.append(['LocationChecks',
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                                 {"locations": [Regions.lookup_name_to_id[loc] for loc in ctx.locations_checked]}])
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                sync_msg.append({"cmd": "LocationChecks",
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                                 "locations": [Regions.lookup_name_to_id[loc] for loc in ctx.locations_checked]})
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            await ctx.send_msgs(sync_msg)
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        if start_index == len(ctx.items_received):
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            for item in args['items']:
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                ctx.items_received.append(NetworkItem(*item))
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        ctx.watcher_event.set()
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			@ -916,7 +914,7 @@ async def process_server_cmd(ctx: Context, cmd: str, args: typing.Optional[dict]
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                ctx.locations_info[location] = (item, player)
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        ctx.watcher_event.set()
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    elif cmd == 'ItemSent': # going away
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    elif cmd == 'ItemSent':  # going away
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        found = NetworkItem(*args["item"])
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        receiving_player = args["receiver"]
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        ctx.ui_node.notify_item_sent(ctx.player_names[found.player], ctx.player_names[receiving_player],
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			@ -925,12 +923,13 @@ async def process_server_cmd(ctx: Context, cmd: str, args: typing.Optional[dict]
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                                     get_item_name_from_id(found.item) in Items.progression_items)
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        item = color(get_item_name_from_id(found.item), 'cyan' if found.player != ctx.slot else 'green')
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        found_player = color(ctx.player_names[found.player], 'yellow' if found.player != ctx.slot else 'magenta')
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        receiving_player = color(ctx.player_names[receiving_player], 'yellow' if receiving_player != ctx.slot else 'magenta')
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        receiving_player = color(ctx.player_names[receiving_player],
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                                 'yellow' if receiving_player != ctx.slot else 'magenta')
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        logging.info(
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            '%s sent %s to %s (%s)' % (found_player, item, receiving_player,
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                                       color(get_location_name_from_address(found.location), 'blue_bg', 'white')))
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    elif cmd == 'ItemFound': # going away
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    elif cmd == 'ItemFound':  # going away
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        found = NetworkItem(*args["item"])
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        ctx.ui_node.notify_item_found(ctx.player_names[found.player], get_item_name_from_id(found.item),
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                                      get_location_name_from_address(found.location), found.player == ctx.slot,
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			@ -940,7 +939,7 @@ async def process_server_cmd(ctx: Context, cmd: str, args: typing.Optional[dict]
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        logging.info('%s found %s (%s)' % (player_sent, item, color(get_location_name_from_address(found.location),
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                                                                    'blue_bg', 'white')))
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    elif cmd == 'Hint': # going away
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    elif cmd == 'Hint':  # going away
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        hints = [Utils.Hint(*hint) for hint in args["hints"]]
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        for hint in hints:
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            ctx.ui_node.send_hint(ctx.player_names[hint.finding_player], ctx.player_names[hint.receiving_player],
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			@ -998,10 +997,11 @@ async def server_auth(ctx: Context, password_requested):
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    ctx.awaiting_rom = False
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    ctx.auth = ctx.rom
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    auth = base64.b64encode(ctx.rom).decode()
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    await ctx.send_msgs([['Connect', {
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        'password': ctx.password, 'name': auth, 'version': Utils._version_tuple, 'tags': get_tags(ctx),
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        'uuid': Utils.get_unique_identifier(), 'game': "A Link to the Past"
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    }]])
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    await ctx.send_msgs([{"cmd": 'Connect',
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                          'password': ctx.password, 'name': auth, 'version': Utils._version_tuple,
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                          'tags': get_tags(ctx),
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                          'uuid': Utils.get_unique_identifier(), 'game': "A Link to the Past"
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                          }])
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async def console_input(ctx: Context):
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			@ -1094,16 +1094,6 @@ class ClientCommandProcessor(CommandProcessor):
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            self.output("No missing location checks found.")
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        return True
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    def _cmd_show_items(self, toggle: str = "") -> bool:
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        """Toggle showing of items received across the team"""
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        if toggle:
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            self.ctx.found_items = toggle.lower() in {"1", "true", "on"}
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        else:
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            self.ctx.found_items = not self.ctx.found_items
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        logger.info(f"Set showing team items to {self.ctx.found_items}")
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        asyncio.create_task(self.ctx.send_msgs([['UpdateTags', get_tags(self.ctx)]]))
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        return True
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    def _cmd_slow_mode(self, toggle: str = ""):
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        """Toggle slow mode, which limits how fast you send / receive items."""
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        if toggle:
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			@ -1120,7 +1110,7 @@ class ClientCommandProcessor(CommandProcessor):
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            self.output("Web UI was never started.")
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    def default(self, raw: str):
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        asyncio.create_task(self.ctx.send_msgs([['Say', {"text": raw}]]))
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        asyncio.create_task(self.ctx.send_msgs([{"cmd": "Say", "text": raw}]))
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async def console_loop(ctx: Context):
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			@ -1165,7 +1155,7 @@ async def track_locations(ctx: Context, roomid, roomdata):
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    try:
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        if roomid in location_shop_ids:
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            misc_data = await snes_read(ctx, SHOP_ADDR, (len(location_shop_order)*3)+5)
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            misc_data = await snes_read(ctx, SHOP_ADDR, (len(location_shop_order) * 3) + 5)
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            for cnt, b in enumerate(misc_data):
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                my_check = Shops.shop_table_by_location_id[Shops.SHOP_ID_START + cnt]
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                if int(b) > 0 and my_check not in ctx.locations_checked:
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			@ -1174,7 +1164,6 @@ async def track_locations(ctx: Context, roomid, roomdata):
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        print(e)
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        logger.info(f"Exception: {e}")
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    for location, (loc_roomid, loc_mask) in location_table_uw.items():
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        try:
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            if location not in ctx.locations_checked and loc_roomid == roomid and (
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			@ -1238,14 +1227,13 @@ async def track_locations(ctx: Context, roomid, roomdata):
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            print(e)
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            logger.info(f"Exception: {e}")
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    if new_locations:
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        await ctx.send_msgs([['LocationChecks', {"locations": new_locations}]])
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        await ctx.send_msgs([{"cmd": 'LocationChecks', "locations": new_locations}])
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async def send_finished_game(ctx: Context):
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    try:
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        await ctx.send_msgs([['StatusUpdate', {"status": CLientStatus.CLIENT_GOAL}]])
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        await ctx.send_msgs([{"cmd": "StatusUpdate", "status": CLientStatus.CLIENT_GOAL}])
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        ctx.finished_game = True
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    except Exception as ex:
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        logger.exception(ex)
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			@ -1343,7 +1331,7 @@ async def game_watcher(ctx: Context):
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        if scout_location > 0 and scout_location not in ctx.locations_scouted:
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            ctx.locations_scouted.add(scout_location)
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            logger.info(f'Scouting item at {list(Regions.location_table.keys())[scout_location - 1]}')
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            await ctx.send_msgs([['LocationScouts', {"locations": [scout_location]}]])
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            await ctx.send_msgs([{"cmd": "LocationScouts", "locations": [scout_location]}])
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        await track_locations(ctx, roomid, roomdata)
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		|||
							
								
								
									
										101
									
								
								MultiServer.py
								
								
								
								
							
							
						
						
									
										101
									
								
								MultiServer.py
								
								
								
								
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			@ -28,15 +28,15 @@ from fuzzywuzzy import process as fuzzy_process
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from worlds.alttp import Items, Regions
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import Utils
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from Utils import get_item_name_from_id, get_location_name_from_address, \
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    _version_tuple, restricted_loads
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from NetUtils import Node, Endpoint, CLientStatus, NetworkItem
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    _version_tuple, restricted_loads, Version
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from NetUtils import Node, Endpoint, CLientStatus, NetworkItem, decode
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colorama.init()
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console_names = frozenset(set(Items.item_table) | set(Items.item_name_groups) | set(Regions.lookup_name_to_id))
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class Client(Endpoint):
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    version: typing.List[int] = [0, 0, 0]
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    version = Version(0, 0, 0)
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    tags: typing.List[str] = []
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    def __init__(self, socket: websockets.server.WebSocketServerProtocol, ctx: Context):
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			@ -47,7 +47,6 @@ class Client(Endpoint):
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        self.slot = None
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        self.send_index = 0
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        self.tags = []
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        self.version = [0, 0, 0]
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        self.messageprocessor = client_message_processor(ctx, self)
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        self.ctx = weakref.ref(ctx)
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			@ -302,18 +301,18 @@ class Context(Node):
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    def notify_all(self, text):
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        logging.info("Notice (all): %s" % text)
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        self.broadcast_all([['Print', {"text": text}]])
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        self.broadcast_all([{"cmd": "Print", "text": text}])
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    def notify_client(self, client: Client, text: str):
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        if not client.auth:
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            return
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        logging.info("Notice (Player %s in team %d): %s" % (client.name, client.team + 1, text))
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        asyncio.create_task(self.send_msgs(client, [['Print', {"text": text}]]))
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        asyncio.create_task(self.send_msgs(client, [{"cmd": "Print", "text": text}]))
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    def notify_client_multiple(self, client: Client, texts: typing.List[str]):
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        if not client.auth:
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            return
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        asyncio.create_task(self.send_msgs(client, [['Print', {"text": text}] for text in texts]))
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        asyncio.create_task(self.send_msgs(client, [{"cmd": "Print", "text": text} for text in texts]))
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    def broadcast_team(self, team, msgs):
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        for client in self.endpoints:
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			@ -321,7 +320,7 @@ class Context(Node):
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                asyncio.create_task(self.send_msgs(client, msgs))
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 | 
			
		||||
    def broadcast_all(self, msgs):
 | 
			
		||||
        msgs = dumps(msgs)
 | 
			
		||||
        msgs = self.dumper(msgs)
 | 
			
		||||
        for endpoint in self.endpoints:
 | 
			
		||||
            if endpoint.auth:
 | 
			
		||||
                asyncio.create_task(self.send_encoded_msgs(endpoint, msgs))
 | 
			
		||||
| 
						 | 
				
			
			@ -333,9 +332,9 @@ class Context(Node):
 | 
			
		|||
 | 
			
		||||
# separated out, due to compatibilty between clients
 | 
			
		||||
def notify_hints(ctx: Context, team: int, hints: typing.List[Utils.Hint]):
 | 
			
		||||
    cmd = dumps([["Hint", {"hints" : hints}]])
 | 
			
		||||
    texts = [['PrintHTML', format_hint(ctx, team, hint)] for hint in hints]
 | 
			
		||||
    for _, text in texts:
 | 
			
		||||
    cmd = ctx.dumper([{"cmd": "Hint", "hints" : hints}])
 | 
			
		||||
    texts = ([format_hint(ctx, team, hint)] for hint in hints)
 | 
			
		||||
    for text in texts:
 | 
			
		||||
        logging.info("Notice (Team #%d): %s" % (team + 1, text))
 | 
			
		||||
    for client in ctx.endpoints:
 | 
			
		||||
        if client.auth and client.team == team:
 | 
			
		||||
| 
						 | 
				
			
			@ -343,8 +342,8 @@ def notify_hints(ctx: Context, team: int, hints: typing.List[Utils.Hint]):
 | 
			
		|||
 | 
			
		||||
 | 
			
		||||
def update_aliases(ctx: Context, team: int, client: typing.Optional[Client] = None):
 | 
			
		||||
    cmd = dumps([["RoomUpdate",
 | 
			
		||||
                  {"players": ctx.get_players_package()}]])
 | 
			
		||||
    cmd = ctx.dumper([{"cmd": "RoomUpdate",
 | 
			
		||||
                       "players": ctx.get_players_package()}])
 | 
			
		||||
    if client is None:
 | 
			
		||||
        for client in ctx.endpoints:
 | 
			
		||||
            if client.team == team and client.auth:
 | 
			
		||||
| 
						 | 
				
			
			@ -360,8 +359,8 @@ async def server(websocket, path, ctx: Context):
 | 
			
		|||
    try:
 | 
			
		||||
        await on_client_connected(ctx, client)
 | 
			
		||||
        async for data in websocket:
 | 
			
		||||
            for msg in loads(data):
 | 
			
		||||
                await process_client_cmd(ctx, client, msg[0], msg[1])
 | 
			
		||||
            for msg in decode(data):
 | 
			
		||||
                await process_client_cmd(ctx, client, msg)
 | 
			
		||||
    except Exception as e:
 | 
			
		||||
        if not isinstance(e, websockets.WebSocketException):
 | 
			
		||||
            logging.exception(e)
 | 
			
		||||
| 
						 | 
				
			
			@ -372,7 +371,8 @@ async def server(websocket, path, ctx: Context):
 | 
			
		|||
 | 
			
		||||
 | 
			
		||||
async def on_client_connected(ctx: Context, client: Client):
 | 
			
		||||
    await ctx.send_msgs(client, [['RoomInfo', {
 | 
			
		||||
    await ctx.send_msgs(client, [{
 | 
			
		||||
        'cmd': 'RoomInfo',
 | 
			
		||||
        'password': ctx.password is not None,
 | 
			
		||||
        'players': [(client.team, client.slot, ctx.name_aliases.get((client.team, client.slot), client.name)) for client
 | 
			
		||||
                    in ctx.endpoints if client.auth],
 | 
			
		||||
| 
						 | 
				
			
			@ -384,7 +384,7 @@ async def on_client_connected(ctx: Context, client: Client):
 | 
			
		|||
        'remaining_mode': ctx.remaining_mode,
 | 
			
		||||
        'hint_cost': ctx.hint_cost,
 | 
			
		||||
        'location_check_points': ctx.location_check_points
 | 
			
		||||
    }]])
 | 
			
		||||
    }])
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
async def on_client_disconnected(ctx: Context, client: Client):
 | 
			
		||||
| 
						 | 
				
			
			@ -420,12 +420,6 @@ async def countdown(ctx: Context, timer):
 | 
			
		|||
        ctx.notify_all(f'[Server]: GO')
 | 
			
		||||
        ctx.countdown_timer = 0
 | 
			
		||||
 | 
			
		||||
async def missing(ctx: Context, client: Client, locations: list, checked_locations: list):
 | 
			
		||||
    await ctx.send_msgs(client, [['Missing', {
 | 
			
		||||
        'locations': dumps(locations),
 | 
			
		||||
        'checked_locations': dumps(checked_locations)
 | 
			
		||||
    }]])
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
def get_players_string(ctx: Context):
 | 
			
		||||
    auth_clients = {(c.team, c.slot) for c in ctx.endpoints if c.auth}
 | 
			
		||||
| 
						 | 
				
			
			@ -459,9 +453,10 @@ def send_new_items(ctx: Context):
 | 
			
		|||
            continue
 | 
			
		||||
        items = get_received_items(ctx, client.team, client.slot)
 | 
			
		||||
        if len(items) > client.send_index:
 | 
			
		||||
            asyncio.create_task(ctx.send_msgs(client, [
 | 
			
		||||
                ['ReceivedItems', {"index": client.send_index,
 | 
			
		||||
                                   "items": tuplize_received_items(items)[client.send_index:]}]]))
 | 
			
		||||
            asyncio.create_task(ctx.send_msgs(client, [{
 | 
			
		||||
                "cmd": "ReceivedItems",
 | 
			
		||||
                "index": client.send_index,
 | 
			
		||||
                "items": tuplize_received_items(items)[client.send_index:]}]))
 | 
			
		||||
            client.send_index = len(items)
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			@ -514,15 +509,16 @@ def register_location_checks(ctx: Context, team: int, slot: int, locations: typi
 | 
			
		|||
                        for client in ctx.endpoints:
 | 
			
		||||
                                if client.team == team and client.wants_item_notification:
 | 
			
		||||
                                    asyncio.create_task(
 | 
			
		||||
                                        ctx.send_msgs(client, [['ItemFound',
 | 
			
		||||
                                                                {"item": NetworkItem(target_item, location, slot)}]]))
 | 
			
		||||
                                        ctx.send_msgs(client, [{"cmd": "ItemFound",
 | 
			
		||||
                                                                "item": NetworkItem(target_item, location, slot)}]))
 | 
			
		||||
        ctx.location_checks[team, slot] |= known_locations
 | 
			
		||||
        send_new_items(ctx)
 | 
			
		||||
 | 
			
		||||
        if found_items:
 | 
			
		||||
            for client in ctx.endpoints:
 | 
			
		||||
                if client.team == team and client.slot == slot:
 | 
			
		||||
                    asyncio.create_task(ctx.send_msgs(client, [["RoomUpdate", {"hint_points": get_client_points(ctx, client)}]]))
 | 
			
		||||
                    asyncio.create_task(ctx.send_msgs(client, [{"cmd": "RoomUpdate",
 | 
			
		||||
                                                                "hint_points": get_client_points(ctx, client)}]))
 | 
			
		||||
        ctx.save()
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			@ -792,9 +788,6 @@ class ClientMessageProcessor(CommonCommandProcessor):
 | 
			
		|||
                self.output(
 | 
			
		||||
                    "Sorry, client forfeiting requires you to have beaten the game on this server."
 | 
			
		||||
                    " You can ask the server admin for a /forfeit")
 | 
			
		||||
                if self.client.version < [2, 1, 0]:
 | 
			
		||||
                    self.output(
 | 
			
		||||
                        "Your client is too old to send game beaten information. Please update, load you savegame and reconnect.")
 | 
			
		||||
                return False
 | 
			
		||||
 | 
			
		||||
    def _cmd_remaining(self) -> bool:
 | 
			
		||||
| 
						 | 
				
			
			@ -823,9 +816,6 @@ class ClientMessageProcessor(CommonCommandProcessor):
 | 
			
		|||
            else:
 | 
			
		||||
                self.output(
 | 
			
		||||
                    "Sorry, !remaining requires you to have beaten the game on this server")
 | 
			
		||||
                if self.client.version < [2, 1, 0]:
 | 
			
		||||
                    self.output(
 | 
			
		||||
                        "Your client is too old to send game beaten information. Please update, load you savegame and reconnect.")
 | 
			
		||||
                return False
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			@ -978,20 +968,22 @@ def get_client_points(ctx: Context, client: Client) -> int:
 | 
			
		|||
            ctx.hint_cost * ctx.hints_used[client.team, client.slot])
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
async def process_client_cmd(ctx: Context, client: Client, cmd: str, args: typing.Optional[dict]):
 | 
			
		||||
async def process_client_cmd(ctx: Context, client: Client, args: dict):
 | 
			
		||||
    cmd: str = args["cmd"]
 | 
			
		||||
 | 
			
		||||
    if type(cmd) is not str:
 | 
			
		||||
        await ctx.send_msgs(client, [['InvalidCmd', {"text": f"Command should be str, got {type(cmd)}"}]])
 | 
			
		||||
        await ctx.send_msgs(client, [{"cmd": "InvalidCmd", "text": f"Command should be str, got {type(cmd)}"}])
 | 
			
		||||
        return
 | 
			
		||||
 | 
			
		||||
    if args is not None and type(args) != dict:
 | 
			
		||||
        await ctx.send_msgs(client, [['InvalidArguments',
 | 
			
		||||
                                      {'text': f'Expected Optional[dict], got {type(args)} for {cmd}'}]])
 | 
			
		||||
        await ctx.send_msgs(client, [{"cmd": "InvalidArguments",
 | 
			
		||||
                                      'text': f'Expected Optional[dict], got {type(args)} for {cmd}'}])
 | 
			
		||||
        return
 | 
			
		||||
 | 
			
		||||
    if cmd == 'Connect':
 | 
			
		||||
        if not args or 'password' not in args or type(args['password']) not in [str, type(None)] or \
 | 
			
		||||
                'game' not in args:
 | 
			
		||||
            await ctx.send_msgs(client, [['InvalidArguments', {'text': 'Connect'}]])
 | 
			
		||||
            await ctx.send_msgs(client, [{'cmd': 'InvalidArguments', 'text': 'Connect'}])
 | 
			
		||||
            return
 | 
			
		||||
 | 
			
		||||
        errors = set()
 | 
			
		||||
| 
						 | 
				
			
			@ -1019,29 +1011,31 @@ async def process_client_cmd(ctx: Context, client: Client, cmd: str, args: typin
 | 
			
		|||
                client.team = team
 | 
			
		||||
                client.slot = slot
 | 
			
		||||
                minver = Utils.Version(*(ctx.minimum_client_versions.get((team, slot), (0,0,0))))
 | 
			
		||||
                if minver > tuple(args['version']):
 | 
			
		||||
                if minver > args['version']:
 | 
			
		||||
                    errors.add('IncompatibleVersion')
 | 
			
		||||
 | 
			
		||||
        if ctx.compatibility == 1 and "AP" not in args['tags']:
 | 
			
		||||
            errors.add('IncompatibleVersion')
 | 
			
		||||
        #only exact version match allowed
 | 
			
		||||
        elif ctx.compatibility == 0 and tuple(args['version']) != _version_tuple:
 | 
			
		||||
        elif ctx.compatibility == 0 and args['version'] != _version_tuple:
 | 
			
		||||
            errors.add('IncompatibleVersion')
 | 
			
		||||
        if errors:
 | 
			
		||||
            logging.info(f"A client connection was refused due to: {errors}")
 | 
			
		||||
            await ctx.send_msgs(client, [['ConnectionRefused', {"errors": list(errors)}]])
 | 
			
		||||
            await ctx.send_msgs(client, [{"cmd": "ConnectionRefused", "errors": list(errors)}])
 | 
			
		||||
        else:
 | 
			
		||||
            ctx.client_ids[client.team, client.slot] = args["uuid"]
 | 
			
		||||
            client.auth = True
 | 
			
		||||
            client.version = args['version']
 | 
			
		||||
            client.tags = args['tags']
 | 
			
		||||
            reply = [['Connected', {"team": client.team, "slot": client.slot,
 | 
			
		||||
                                    "players": ctx.get_players_package(),
 | 
			
		||||
                                    "missing_checks": get_missing_checks(ctx, client),
 | 
			
		||||
                                    "items_checked": get_checked_checks(ctx, client)}]]
 | 
			
		||||
            reply = [{
 | 
			
		||||
                "cmd": "Connected",
 | 
			
		||||
                "team": client.team, "slot": client.slot,
 | 
			
		||||
                "players": ctx.get_players_package(),
 | 
			
		||||
                "missing_checks": get_missing_checks(ctx, client),
 | 
			
		||||
                "items_checked": get_checked_checks(ctx, client)}]
 | 
			
		||||
            items = get_received_items(ctx, client.team, client.slot)
 | 
			
		||||
            if items:
 | 
			
		||||
                reply.append(['ReceivedItems', {"index": 0, "items": tuplize_received_items(items)}])
 | 
			
		||||
                reply.append({"cmd": 'ReceivedItems', "index": 0, "items": tuplize_received_items(items)})
 | 
			
		||||
                client.send_index = len(items)
 | 
			
		||||
 | 
			
		||||
            await ctx.send_msgs(client, reply)
 | 
			
		||||
| 
						 | 
				
			
			@ -1052,7 +1046,8 @@ async def process_client_cmd(ctx: Context, client: Client, cmd: str, args: typin
 | 
			
		|||
            items = get_received_items(ctx, client.team, client.slot)
 | 
			
		||||
            if items:
 | 
			
		||||
                client.send_index = len(items)
 | 
			
		||||
                await ctx.send_msgs(client, [['ReceivedItems', {"index": 0, "items": tuplize_received_items(items)}]])
 | 
			
		||||
                await ctx.send_msgs(client, [{"cmd": "ReceivedItems","index": 0,
 | 
			
		||||
                                              "items": tuplize_received_items(items)}])
 | 
			
		||||
 | 
			
		||||
        elif cmd == 'LocationChecks':
 | 
			
		||||
            register_location_checks(ctx, client.team, client.slot, args["locations"])
 | 
			
		||||
| 
						 | 
				
			
			@ -1061,7 +1056,7 @@ async def process_client_cmd(ctx: Context, client: Client, cmd: str, args: typin
 | 
			
		|||
            locs = []
 | 
			
		||||
            for location in args["locations"]:
 | 
			
		||||
                if type(location) is not int or 0 >= location > len(Regions.location_table):
 | 
			
		||||
                    await ctx.send_msgs(client, [['InvalidArguments', {"text": 'LocationScouts'}]])
 | 
			
		||||
                    await ctx.send_msgs(client, [{"cmd": "InvalidArguments", "text": 'LocationScouts'}])
 | 
			
		||||
                    return
 | 
			
		||||
                loc_name = list(Regions.location_table.keys())[location - 1]
 | 
			
		||||
                target_item, target_player = ctx.locations[(Regions.location_table[loc_name][0], client.slot)]
 | 
			
		||||
| 
						 | 
				
			
			@ -1074,11 +1069,11 @@ async def process_client_cmd(ctx: Context, client: Client, cmd: str, args: typin
 | 
			
		|||
                locs.append([target_item, location, target_player])
 | 
			
		||||
 | 
			
		||||
            # logging.info(f"{client.name} in team {client.team+1} scouted {', '.join([l[0] for l in locs])}")
 | 
			
		||||
            await ctx.send_msgs(client, [['LocationInfo', {'locations': locs}]])
 | 
			
		||||
            await ctx.send_msgs(client, [{'cmd': 'LocationInfo', 'locations': locs}])
 | 
			
		||||
 | 
			
		||||
        elif cmd == 'UpdateTags':
 | 
			
		||||
            if not args or type(args) is not list:
 | 
			
		||||
                await ctx.send_msgs(client, [['InvalidArguments', {"text": 'UpdateTags'}]])
 | 
			
		||||
                await ctx.send_msgs(client, [{"cmd": "InvalidArguments", "text": 'UpdateTags'}])
 | 
			
		||||
                return
 | 
			
		||||
            client.tags = args
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			@ -1095,7 +1090,7 @@ async def process_client_cmd(ctx: Context, client: Client, cmd: str, args: typin
 | 
			
		|||
 | 
			
		||||
        if cmd == 'Say':
 | 
			
		||||
            if "text" not in args or type(args["text"]) is not str or not args["text"].isprintable():
 | 
			
		||||
                await ctx.send_msgs(client, [['InvalidArguments', {"text" : 'Say'}]])
 | 
			
		||||
                await ctx.send_msgs(client, [{"cmd": "InvalidArguments", "text" : 'Say'}])
 | 
			
		||||
                return
 | 
			
		||||
 | 
			
		||||
            client.messageprocessor(args["text"])
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
							
								
								
									
										58
									
								
								NetUtils.py
								
								
								
								
							
							
						
						
									
										58
									
								
								NetUtils.py
								
								
								
								
							| 
						 | 
				
			
			@ -3,19 +3,58 @@ import asyncio
 | 
			
		|||
import logging
 | 
			
		||||
import typing
 | 
			
		||||
import enum
 | 
			
		||||
from json import loads, dumps
 | 
			
		||||
from json import JSONEncoder, JSONDecoder
 | 
			
		||||
 | 
			
		||||
import websockets
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
class JSONMessagePart(typing.TypedDict):
 | 
			
		||||
    type: typing.Optional[str]
 | 
			
		||||
    color: typing.Optional[str]
 | 
			
		||||
    text: typing.Optional[str]
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
def _scan_for_TypedTuples(obj: typing.Any) -> typing.Any:
 | 
			
		||||
    if isinstance(obj, tuple) and hasattr(obj, "_fields"):  # NamedTuple is not actually a parent class
 | 
			
		||||
        data = obj._asdict()
 | 
			
		||||
        data["class"] = obj.__class__.__name__
 | 
			
		||||
        return data
 | 
			
		||||
    if isinstance(obj, (tuple, list)):
 | 
			
		||||
        return tuple(_scan_for_TypedTuples(o) for o in obj)
 | 
			
		||||
    if isinstance(obj, dict):
 | 
			
		||||
        return {key: _scan_for_TypedTuples(value) for key, value in obj.items()}
 | 
			
		||||
    return obj
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
_encode = JSONEncoder(
 | 
			
		||||
    ensure_ascii=False,
 | 
			
		||||
    check_circular=False,
 | 
			
		||||
).encode
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
def encode(obj):
 | 
			
		||||
    return _encode(_scan_for_TypedTuples(obj))
 | 
			
		||||
 | 
			
		||||
from Utils import Version # for object hook
 | 
			
		||||
whitelist = {"NetworkPlayer", "NetworkItem", "Version"}
 | 
			
		||||
 | 
			
		||||
def _object_hook(o: typing.Any) -> typing.Any:
 | 
			
		||||
    if isinstance(o, dict):
 | 
			
		||||
        cls = o.get("class", None)
 | 
			
		||||
        if cls in whitelist:
 | 
			
		||||
            del (o["class"])
 | 
			
		||||
            return globals()[cls](**o)
 | 
			
		||||
 | 
			
		||||
    return o
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
decode = JSONDecoder(object_hook=_object_hook).decode
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
class Node:
 | 
			
		||||
    endpoints: typing.List
 | 
			
		||||
    dumper = staticmethod(dumps)
 | 
			
		||||
    loader = staticmethod(loads)
 | 
			
		||||
    dumper = staticmethod(encode)
 | 
			
		||||
    loader = staticmethod(decode)
 | 
			
		||||
 | 
			
		||||
    def __init__(self):
 | 
			
		||||
        self.endpoints = []
 | 
			
		||||
| 
						 | 
				
			
			@ -26,13 +65,14 @@ class Node:
 | 
			
		|||
        for endpoint in self.endpoints:
 | 
			
		||||
            asyncio.create_task(self.send_encoded_msgs(endpoint, msgs))
 | 
			
		||||
 | 
			
		||||
    async def send_msgs(self, endpoint: Endpoint, msgs: typing.Iterable[typing.Sequence[str, typing.Optional[dict]]]):
 | 
			
		||||
    async def send_msgs(self, endpoint: Endpoint, msgs: typing.Iterable[dict]):
 | 
			
		||||
        if not endpoint.socket or not endpoint.socket.open or endpoint.socket.closed:
 | 
			
		||||
            return
 | 
			
		||||
        msg = self.dumper(msgs)
 | 
			
		||||
        try:
 | 
			
		||||
            await endpoint.socket.send(self.dumper(msgs))
 | 
			
		||||
            await endpoint.socket.send(msg)
 | 
			
		||||
        except websockets.ConnectionClosed:
 | 
			
		||||
            logging.exception("Exception during send_msgs")
 | 
			
		||||
            logging.exception(f"Exception during send_msgs, could not send {msg}")
 | 
			
		||||
            await self.disconnect(endpoint)
 | 
			
		||||
 | 
			
		||||
    async def send_encoded_msgs(self, endpoint: Endpoint, msg: str):
 | 
			
		||||
| 
						 | 
				
			
			@ -104,7 +144,7 @@ class JSONtoTextParser(metaclass=HandlerMeta):
 | 
			
		|||
        return node.get("text", "")
 | 
			
		||||
 | 
			
		||||
    def _handle_player_id(self, node: JSONMessagePart):
 | 
			
		||||
        player = node["player"]
 | 
			
		||||
        player = node["text"]
 | 
			
		||||
        node["color"] = 'yellow' if player != self.ctx.slot else 'magenta'
 | 
			
		||||
        node["text"] = self.ctx.player_names[player]
 | 
			
		||||
        return self._handle_color(node)
 | 
			
		||||
| 
						 | 
				
			
			@ -115,7 +155,6 @@ class JSONtoTextParser(metaclass=HandlerMeta):
 | 
			
		|||
        return self._handle_color(node)
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
color_codes = {'reset': 0, 'bold': 1, 'underline': 4, 'black': 30, 'red': 31, 'green': 32, 'yellow': 33, 'blue': 34,
 | 
			
		||||
               'magenta': 35, 'cyan': 36, 'white': 37, 'black_bg': 40, 'red_bg': 41, 'green_bg': 42, 'yellow_bg': 43,
 | 
			
		||||
               'blue_bg': 44, 'purple_bg': 45, 'cyan_bg': 46, 'white_bg': 47}
 | 
			
		||||
| 
						 | 
				
			
			@ -136,6 +175,7 @@ class CLientStatus(enum.IntEnum):
 | 
			
		|||
    CLIENT_PLAYING = 20
 | 
			
		||||
    CLIENT_GOAL = 30
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
class NetworkPlayer(typing.NamedTuple):
 | 
			
		||||
    team: int
 | 
			
		||||
    slot: int
 | 
			
		||||
| 
						 | 
				
			
			@ -146,4 +186,4 @@ class NetworkPlayer(typing.NamedTuple):
 | 
			
		|||
class NetworkItem(typing.NamedTuple):
 | 
			
		||||
    item: int
 | 
			
		||||
    location: int
 | 
			
		||||
    player: int
 | 
			
		||||
    player: int
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
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		Reference in New Issue