Lingo: Made entrance names unique (#2454)
This commit is contained in:
parent
4d711a0aa5
commit
cc0ea6a9e9
worlds/lingo
|
@ -43,7 +43,7 @@ def connect_painting(regions: Dict[str, Region], warp_enter: str, warp_exit: str
|
|||
source_region = regions[source_painting.room]
|
||||
source_region.connect(
|
||||
target_region,
|
||||
f"{source_painting.room} to {target_painting.room} (Painting)",
|
||||
f"{source_painting.room} to {target_painting.room} ({source_painting.id} Painting)",
|
||||
lambda state: lingo_can_use_entrance(state, target_painting.room, source_painting.required_door, world.player,
|
||||
player_logic))
|
||||
|
||||
|
@ -67,10 +67,17 @@ def create_regions(world: "LingoWorld", player_logic: LingoPlayerLogic) -> None:
|
|||
if entrance.painting and painting_shuffle:
|
||||
continue
|
||||
|
||||
entrance_name = f"{entrance.room} to {room.name}"
|
||||
if entrance.door is not None:
|
||||
if entrance.door.room is not None:
|
||||
entrance_name += f" (through {entrance.door.room} - {entrance.door.door})"
|
||||
else:
|
||||
entrance_name += f" (through {room.name} - {entrance.door.door})"
|
||||
|
||||
regions[entrance.room].connect(
|
||||
regions[room.name],
|
||||
f"{entrance.room} to {room.name}",
|
||||
lambda state, r=room, e=entrance: lingo_can_use_entrance(state, r.name, e.door, world.player, player_logic))
|
||||
regions[room.name], entrance_name,
|
||||
lambda state, r=room, e=entrance: lingo_can_use_entrance(state, r.name, e.door, world.player,
|
||||
player_logic))
|
||||
|
||||
handle_pilgrim_room(regions, world, player_logic)
|
||||
|
||||
|
|
Loading…
Reference in New Issue