Stardew Valley: Import base multiworld setup in tests and use it (#2006)

This commit is contained in:
Aaron Wagener 2023-07-30 13:17:12 -05:00 committed by GitHub
parent de1ec4a18f
commit cc39eec646
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1 changed files with 3 additions and 6 deletions

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@ -4,10 +4,10 @@ from typing import Dict, FrozenSet, Tuple, Any, ClassVar
from BaseClasses import MultiWorld
from test.TestBase import WorldTestBase
from test.general import gen_steps
from test.general import gen_steps, setup_solo_multiworld as setup_base_solo_multiworld
from .. import StardewValleyWorld, options
from ..mods.mod_data import ModNames
from ...AutoWorld import call_all
from worlds.AutoWorld import call_all
class SVTestBase(WorldTestBase):
@ -106,9 +106,7 @@ def setup_solo_multiworld(test_options=None, seed=None,
if frozen_options in _cache:
return _cache[frozen_options]
multiworld = MultiWorld(1)
multiworld.game[1] = StardewValleyWorld.game
multiworld.player_name = {1: "Tester"}
multiworld = setup_base_solo_multiworld(StardewValleyWorld, ())
multiworld.set_seed(seed)
# print(f"Seed: {multiworld.seed}") # Uncomment to print the seed for every test
args = Namespace()
@ -116,7 +114,6 @@ def setup_solo_multiworld(test_options=None, seed=None,
value = option(test_options[name]) if name in test_options else option.from_any(option.default)
setattr(args, name, {1: value})
multiworld.set_options(args)
multiworld.set_default_common_options()
for step in gen_steps:
call_all(multiworld, step)