From ce42fda85f07594ee3fbf647b56d36f4a2f0570b Mon Sep 17 00:00:00 2001 From: Zach Parks Date: Sat, 10 Dec 2022 17:24:05 -0600 Subject: [PATCH] Rogue Legacy: Fix early vendors and architect not being added to pool. (#1314) --- worlds/rogue_legacy/__init__.py | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/worlds/rogue_legacy/__init__.py b/worlds/rogue_legacy/__init__.py index 9b6535b6..68a0c856 100644 --- a/worlds/rogue_legacy/__init__.py +++ b/worlds/rogue_legacy/__init__.py @@ -1,8 +1,8 @@ from typing import List from BaseClasses import Tutorial -from worlds.AutoWorld import World, WebWorld -from .Items import RLItem, RLItemData, event_item_table, item_table, get_items_by_category +from worlds.AutoWorld import WebWorld, World +from .Items import RLItem, RLItemData, event_item_table, get_items_by_category, item_table from .Locations import RLLocation, location_table from .Options import rl_options from .Regions import create_regions @@ -77,7 +77,6 @@ class RLWorld(World): continue if self.get_setting("architect") == "early": self.multiworld.local_early_items[self.player]["Architect"] = 1 - continue # Blacksmith and Enchantress if name == "Blacksmith" or name == "Enchantress": @@ -87,7 +86,6 @@ class RLWorld(World): if self.get_setting("vendors") == "early": self.multiworld.local_early_items[self.player]["Blacksmith"] = 1 self.multiworld.local_early_items[self.player]["Enchantress"] = 1 - continue # Haggling if name == "Haggling" and self.get_setting("disable_charon"):