OoT: Turn Logic Tricks into an OptionSet (#3551)
* Alphabetizing WebHost display for logic tricks * Convert to a Set * Changing this back to match upstream
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				|  | @ -1,7 +1,7 @@ | |||
| import typing | ||||
| import random | ||||
| from dataclasses import dataclass | ||||
| from Options import Option, DefaultOnToggle, Toggle, Range, OptionList, OptionSet, DeathLink, PlandoConnections, \ | ||||
| from Options import Option, DefaultOnToggle, Toggle, Range, OptionSet, DeathLink, PlandoConnections, \ | ||||
|     PerGameCommonOptions, OptionGroup | ||||
| from .EntranceShuffle import entrance_shuffle_table | ||||
| from .LogicTricks import normalized_name_tricks | ||||
|  | @ -1272,7 +1272,7 @@ sfx_options: typing.Dict[str, type(Option)] = { | |||
| } | ||||
| 
 | ||||
| 
 | ||||
| class LogicTricks(OptionList): | ||||
| class LogicTricks(OptionSet): | ||||
|     """Set various tricks for logic in Ocarina of Time.  | ||||
|     Format as a comma-separated list of "nice" names: ["Fewer Tunic Requirements", "Hidden Grottos without Stone of Agony"]. | ||||
|     A full list of supported tricks can be found at: | ||||
|  |  | |||
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