OoT: fixed glitched not rolling
set internal value of shuffle_interior_entrances to False instead of 'off'
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@ -147,7 +147,7 @@ class OOTWorld(World):
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# Incompatible option handling
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# ER and glitched logic are not compatible; glitched takes priority
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if self.logic_rules == 'glitched':
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self.shuffle_interior_entrances = False
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self.shuffle_interior_entrances = 'off'
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self.shuffle_grotto_entrances = False
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self.shuffle_dungeon_entrances = False
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self.shuffle_overworld_entrances = False
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