Mark Advancement items in the client
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@ -37,6 +37,7 @@ import WebUI
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import Regions
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import Utils
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import Items
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# logging note:
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# logging.* gets send to only the text console, logger.* gets send to the WebUI as well, if it's initialized.
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@ -140,6 +141,13 @@ def color(text, *args):
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return color_code(*args) + text + color_code('reset')
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def color_item(item_id: int, green: bool = False) -> str:
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item_name = get_item_name_from_id(item_id)
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item_colors = ['green' if green else 'cyan']
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if item_name in Items.progression_items:
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item_colors.append("white_bg")
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return color(item_name, *item_colors)
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START_RECONNECT_DELAY = 5
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SNES_RECONNECT_DELAY = 5
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SERVER_RECONNECT_DELAY = 5
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@ -932,7 +940,7 @@ async def process_server_cmd(ctx: Context, cmd, args):
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ctx.ui_node.notify_item_sent(ctx.player_names[player_sent], ctx.player_names[player_recvd],
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get_item_name_from_id(item), get_location_name_from_address(location),
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player_sent == ctx.slot, player_recvd == ctx.slot)
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item = color(get_item_name_from_id(item), 'cyan' if player_sent != ctx.slot else 'green')
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item = color_item(item, player_sent == ctx.slot)
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player_sent = color(ctx.player_names[player_sent], 'yellow' if player_sent != ctx.slot else 'magenta')
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player_recvd = color(ctx.player_names[player_recvd], 'yellow' if player_recvd != ctx.slot else 'magenta')
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logging.info(
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@ -943,7 +951,7 @@ async def process_server_cmd(ctx: Context, cmd, args):
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found = ReceivedItem(*args)
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ctx.ui_node.notify_item_found(ctx.player_names[found.player], get_item_name_from_id(found.item),
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get_location_name_from_address(found.location), found.player == ctx.slot)
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item = color(get_item_name_from_id(found.item), 'cyan' if found.player != ctx.slot else 'green')
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item = color_item(found.item, found.player == ctx.slot)
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player_sent = color(ctx.player_names[found.player], 'yellow' if found.player != ctx.slot else 'magenta')
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logging.info('%s found %s (%s)' % (player_sent, item, color(get_location_name_from_address(found.location),
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'blue_bg', 'white')))
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@ -968,7 +976,7 @@ async def process_server_cmd(ctx: Context, cmd, args):
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get_item_name_from_id(hint.item), get_location_name_from_address(hint.location),
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hint.found, hint.finding_player == ctx.slot, hint.receiving_player == ctx.slot,
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hint.entrance if hint.entrance else None)
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item = color(get_item_name_from_id(hint.item), 'green' if hint.found else 'cyan')
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item = color_item(hint.item, hint.found)
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player_find = color(ctx.player_names[hint.finding_player],
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'yellow' if hint.finding_player != ctx.slot else 'magenta')
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player_recvd = color(ctx.player_names[hint.receiving_player],
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