Stats: limit to recognized games
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@ -18,15 +18,16 @@ from .models import Room
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PLOT_WIDTH = 600
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def get_db_data() -> typing.Tuple[typing.Dict[str, int], typing.Dict[datetime.date, typing.Dict[str, int]]]:
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def get_db_data(known_games: str) -> typing.Tuple[typing.Dict[str, int], typing.Dict[datetime.date, typing.Dict[str, int]]]:
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games_played = defaultdict(Counter)
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total_games = Counter()
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cutoff = date.today()-timedelta(days=30)
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room: Room
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for room in select(room for room in Room if room.creation_time >= cutoff):
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for slot in room.seed.slots:
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total_games[slot.game] += 1
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games_played[room.creation_time.date()][slot.game] += 1
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if slot.game in known_games:
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total_games[slot.game] += 1
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games_played[room.creation_time.date()][slot.game] += 1
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return total_games, games_played
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@ -73,10 +74,12 @@ def create_game_played_figure(all_games_data: typing.Dict[datetime.date, typing.
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@app.route('/stats')
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@cache.memoize(timeout=60 * 60) # regen once per hour should be plenty
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def stats():
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from worlds import network_data_package
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known_games = set(network_data_package["games"])
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plot = figure(title="Games Played Per Day", x_axis_type='datetime', x_axis_label="Date",
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y_axis_label="Games Played", sizing_mode="scale_both", width=PLOT_WIDTH, height=500)
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total_games, games_played = get_db_data()
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total_games, games_played = get_db_data(known_games)
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days = sorted(games_played)
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color_palette = get_color_palette(len(total_games))
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