HK: add random handling to plandocharmcosts (#4327)
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			@ -294,6 +294,10 @@ class RandomCharmCosts(NamedRange):
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            return charms
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class CharmCost(Range):
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    range_end = 6
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class PlandoCharmCosts(OptionDict):
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    """Allows setting a Charm's Notch costs directly, mapping {name: cost}.
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    This is set after any random Charm Notch costs, if applicable."""
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			@ -303,6 +307,27 @@ class PlandoCharmCosts(OptionDict):
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        Optional(name): And(int, lambda n: 6 >= n >= 0, error="Charm costs must be integers in the range 0-6.") for name in charm_names
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        })
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    def __init__(self, value):
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        # To handle keys of random like other options, create an option instance from their values
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        # Additionally a vanilla keyword is added to plando individual charms to vanilla costs
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        # and default is disabled so as to not cause confusion
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        self.value = {}
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        for key, data in value.items():
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            if isinstance(data, str):
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                if data.lower() == "vanilla" and key in self.valid_keys:
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                    self.value[key] = vanilla_costs[charm_names.index(key)]
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                    continue
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                elif data.lower() == "default":
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                    # default is too easily confused with vanilla but actually 0
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                    # skip CharmCost resolution to fail schema afterwords
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                    self.value[key] = data
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                    continue
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            try:
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                self.value[key] = CharmCost.from_any(data).value
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            except ValueError as ex:
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                # will fail schema afterwords
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                self.value[key] = data
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    def get_costs(self, charm_costs: typing.List[int]) -> typing.List[int]:
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        for name, cost in self.value.items():
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            charm_costs[charm_names.index(name)] = cost
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