Fix Random sprite on event bug where a sprite that was not in user pool was added.
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								Rom.py
								
								
								
								
							
							
						
						
									
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								Rom.py
								
								
								
								
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			@ -1620,11 +1620,6 @@ def apply_rom_settings(rom, beep, color, quickswap, fastmenu, disable_music, spr
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    rom.write_byte(0x6FA30, {'red': 0x24, 'blue': 0x2C, 'green': 0x3C, 'yellow': 0x28}[color])
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    rom.write_byte(0x65561, {'red': 0x05, 'blue': 0x0D, 'green': 0x19, 'yellow': 0x09}[color])
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    # write link sprite if required
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    if sprite:
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        sprite = Sprite(sprite) if os.path.isfile(sprite) else Sprite.get_sprite_from_name(sprite, local_random)
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        sprite.write_to_rom(rom)
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    if z3pr:
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        def buildAndRandomize(option_name, mode):
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            options = {
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