Check if starting item actually exists before trying to give it to player.

This commit is contained in:
CaitSith2 2021-09-09 07:44:45 -07:00
parent 282e7b4006
commit d41fce6f91
1 changed files with 21 additions and 16 deletions

View File

@ -127,24 +127,29 @@ function update_player(index)
for name, count in pairs(samples) do
stack.name = name
stack.count = count
if character.can_insert(stack) then
sent = character.insert(stack)
else
sent = 0
end
if sent > 0 then
player.print("Received " .. sent .. "x [item=" .. name .. "]")
data.suppress_full_inventory_message = false
end
if sent ~= count then -- Couldn't full send.
if not data.suppress_full_inventory_message then
player.print("Additional items will be sent when inventory space is available.", {r=1, g=1, b=0.25})
if game.item_prototypes[name] then
if character.can_insert(stack) then
sent = character.insert(stack)
else
sent = 0
end
if sent > 0 then
player.print("Received " .. sent .. "x [item=" .. name .. "]")
data.suppress_full_inventory_message = false
end
if sent ~= count then -- Couldn't full send.
if not data.suppress_full_inventory_message then
player.print("Additional items will be sent when inventory space is available.", {r=1, g=1, b=0.25})
end
data.suppress_full_inventory_message = true -- Avoid spamming them with repeated full inventory messages.
samples[name] = count - sent -- Buffer the remaining items
break -- Stop trying to send other things
else
samples[name] = nil -- Remove from the list
end
data.suppress_full_inventory_message = true -- Avoid spamming them with repeated full inventory messages.
samples[name] = count - sent -- Buffer the remaining items
break -- Stop trying to send other things
else
samples[name] = nil -- Remove from the list
player.print("Unable to receive " .. count .. "x [item=" .. name .. "] as this item does not exist.")
samples[name] = nil
end
end