Clients: consolidate argument parsing
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2007549e01
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@ -17,7 +17,8 @@ from worlds import network_data_package, AutoWorldRegister
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logger = logging.getLogger("Client")
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gui_enabled = Utils.is_frozen() or "--nogui" not in sys.argv
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# without terminal we have to use gui mode
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gui_enabled = not sys.stdout or "--nogui" not in sys.argv
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log_folder = Utils.local_path("logs")
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os.makedirs(log_folder, exist_ok=True)
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@ -57,7 +58,7 @@ class ClientCommandProcessor(CommandProcessor):
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"""List all missing location checks, from your local game state"""
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if not self.ctx.game:
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self.output("No game set, cannot determine missing checks.")
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return
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return False
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count = 0
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checked_count = 0
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for location, location_id in AutoWorldRegister.world_types[self.ctx.game].location_name_to_id.items():
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@ -531,11 +532,20 @@ def init_logging(name: str):
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)
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def get_base_parser(description=None):
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import argparse
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parser = argparse.ArgumentParser(description=description)
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parser.add_argument('--connect', default=None, help='Address of the multiworld host.')
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parser.add_argument('--password', default=None, help='Password of the multiworld host.')
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if sys.stdout: # If terminal output exists, offer gui-less mode
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parser.add_argument('--nogui', default=False, action='store_true', help="Turns off Client GUI.")
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return parser
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if __name__ == '__main__':
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# Text Mode to use !hint and such with games that have no text entry
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init_logging("TextClient")
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class TextContext(CommonContext):
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tags = {"AP", "IgnoreGame"}
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@ -586,15 +596,9 @@ if __name__ == '__main__':
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if input_task:
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input_task.cancel()
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import argparse
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import colorama
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parser = argparse.ArgumentParser(description="Gameless Archipelago Client, for text interfaction.")
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parser.add_argument('--connect', default=None, help='Address of the multiworld host.')
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parser.add_argument('--password', default=None, help='Password of the multiworld host.')
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if not Utils.is_frozen(): # Frozen state has no cmd window in the first place
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parser.add_argument('--nogui', default=False, action='store_true', help="Turns off Client GUI.")
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parser = get_base_parser(description="Gameless Archipelago Client, for text interfaction.")
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args, rest = parser.parse_known_args()
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colorama.init()
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@ -13,7 +13,7 @@ import colorama
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import asyncio
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from queue import Queue
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from CommonClient import CommonContext, server_loop, console_loop, ClientCommandProcessor, logger, gui_enabled, \
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init_logging
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init_logging, get_base_parser
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from MultiServer import mark_raw
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import Utils
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@ -353,17 +353,11 @@ class FactorioJSONtoTextParser(JSONtoTextParser):
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if __name__ == '__main__':
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import argparse
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parser = argparse.ArgumentParser(description="Optional arguments to FactorioClient follow. "
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"Remaining arguments get passed into bound Factorio instance."
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"Refer to Factorio --help for those.")
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parser = get_base_parser(description="Optional arguments to FactorioClient follow. "
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"Remaining arguments get passed into bound Factorio instance."
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"Refer to Factorio --help for those.")
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parser.add_argument('--rcon-port', default='24242', type=int, help='Port to use to communicate with Factorio')
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parser.add_argument('--rcon-password', help='Password to authenticate with RCON.')
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parser.add_argument('--connect', default=None, help='Address of the multiworld host.')
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parser.add_argument('--password', default=None, help='Password of the multiworld host.')
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if not Utils.is_frozen(): # Frozen state has no cmd window in the first place
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parser.add_argument('--nogui', default=False, action='store_true', help="Turns off Client GUI.")
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args, rest = parser.parse_known_args()
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colorama.init()
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@ -1,5 +1,4 @@
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from __future__ import annotations
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import argparse
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import atexit
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exit_func = atexit.register(input, "Press enter to close.")
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@ -27,7 +26,8 @@ from worlds.alttp import Regions, Shops
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from worlds.alttp import Items
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from worlds.alttp.Rom import ROM_PLAYER_LIMIT
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import Utils
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from CommonClient import CommonContext, server_loop, console_loop, ClientCommandProcessor, gui_enabled, init_logging
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from CommonClient import CommonContext, server_loop, console_loop, ClientCommandProcessor, gui_enabled, init_logging, \
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get_base_parser
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init_logging("LttPClient")
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@ -473,8 +473,8 @@ def launch_sni(ctx: Context):
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if os.path.isfile(sni_path):
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snes_logger.info(f"Attempting to start {sni_path}")
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import subprocess
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if Utils.is_frozen(): # if it spawns a visible console, may as well populate it
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import sys
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if not sys.stdout: # if it spawns a visible console, may as well populate it
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subprocess.Popen(sni_path, cwd=os.path.dirname(sni_path))
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else:
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subprocess.Popen(sni_path, cwd=os.path.dirname(sni_path), stdout=subprocess.DEVNULL,
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@ -951,17 +951,13 @@ async def run_game(romfile):
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async def main():
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multiprocessing.freeze_support()
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parser = argparse.ArgumentParser()
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parser = get_base_parser()
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parser.add_argument('diff_file', default="", type=str, nargs="?",
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help='Path to a Archipelago Binary Patch file')
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parser.add_argument('--snes', default='localhost:8080', help='Address of the SNI server.')
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parser.add_argument('--connect', default=None, help='Address of the multiworld host.')
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parser.add_argument('--password', default=None, help='Password of the multiworld host.')
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parser.add_argument('--loglevel', default='info', choices=['debug', 'info', 'warning', 'error', 'critical'])
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if not Utils.is_frozen(): # Frozen state has no cmd window in the first place
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parser.add_argument('--nogui', default=False, action='store_true', help="Turns off Client GUI.")
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args = parser.parse_args()
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logging.basicConfig(format='%(message)s', level=getattr(logging, args.loglevel.upper(), logging.INFO))
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if args.diff_file:
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import Patch
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logging.info("Patch file was supplied. Creating sfc rom..")
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