Fix for door overlay fix. Should hopefully remove all door overlays now.
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								Rom.py
								
								
								
								
							
							
						
						
									
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								Rom.py
								
								
								
								
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			@ -261,10 +261,10 @@ def patch_rom(world, rom, hashtable, quickswap=False, beep='normal', sprite=None
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        for i in range(0x85):
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            write_byte(rom, 0x15274 + i, 0x00)
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        for i in range(0x86):
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            write_byte(rom, 0x15488 + i, 0x02)
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            write_byte(rom, 0x15488 + i, 0x00)
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        # leave the entry marking tavern north a north facing exit
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        for i in range(0x82):
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            write_byte(rom, 0x15510 + i, 0x02)
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            write_byte(rom, 0x15510 + i, 0x00)
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    # fix trock doors for reverse entrances
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    if world.fix_trock_doors:
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