OoT: item links don't crash
still point to not-helpful locations though
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@ -636,7 +636,7 @@ def buildWorldGossipHints(world, checkedLocations=None):
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world.woth_dungeon = 0
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world.woth_dungeon = 0
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if checkedLocations is None:
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if checkedLocations is None:
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checkedLocations = {player: set() for player in world.world.player_ids}
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checkedLocations = {player: set() for player in world.world.get_all_ids()}
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# If Ganondorf hints Light Arrows and is reachable without them, add to checkedLocations to prevent extra hinting
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# If Ganondorf hints Light Arrows and is reachable without them, add to checkedLocations to prevent extra hinting
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# Can only be forced with vanilla bridge or trials
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# Can only be forced with vanilla bridge or trials
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