DKC3, SMW: use user_path for file
Same as for other games, this will resolve to ~/Archipelago on Linux, if the install folder is read-only
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@ -740,5 +740,5 @@ def get_base_rom_path(file_name: str = "") -> str:
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if not file_name:
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if not file_name:
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file_name = options["dkc3_options"]["rom_file"]
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file_name = options["dkc3_options"]["rom_file"]
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if not os.path.exists(file_name):
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if not os.path.exists(file_name):
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file_name = Utils.local_path(file_name)
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file_name = Utils.user_path(file_name)
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return file_name
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return file_name
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@ -971,5 +971,5 @@ def get_base_rom_path(file_name: str = "") -> str:
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if not file_name:
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if not file_name:
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file_name = options["smw_options"]["rom_file"]
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file_name = options["smw_options"]["rom_file"]
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if not os.path.exists(file_name):
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if not os.path.exists(file_name):
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file_name = Utils.local_path(file_name)
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file_name = Utils.user_path(file_name)
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return file_name
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return file_name
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