Fixed some typos.

This commit is contained in:
LLCoolDave 2017-05-26 18:40:04 +02:00
parent c58e63b695
commit d70e88d8f3
4 changed files with 11 additions and 9 deletions

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@ -21,7 +21,7 @@ def fill_dungeons(world):
freebes = ['[dungeon-A2-1F] Ganons Tower - Map Room', '[dungeon-D1-1F] Dark Palace - Spike Statue Room', '[dungeon-D1-1F] Dark Palace - Big Key Room']
# this key is in a fixed location (for now)
world.push_item(world.get_location('[dungeon - D3 - B1] Skull Woods - South of Big Chest'), ItemFactory('Small Key (Skull Woods)'), False)
world.push_item(world.get_location('[dungeon-D3-B1] Skull Woods - South of Big Chest'), ItemFactory('Small Key (Skull Woods)'), False)
for dungeon_regions, big_key, small_keys, dungeon_items in [TR, ES, EP, DP, ToH, AT, PoD, TT, SW, SP, IP, MM, GT]:
# this is what we need to fill

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@ -17,7 +17,8 @@ def ItemFactory(items):
code = [0x16, 0x2B, 0x2C, 0x2D, 0x3C, 0x3D, 0x48][random.randint(0, 6)]
ret.append(Item(item, advancement, key, crystal, code, altar_hint, altar_credit, sickkid_credit, zora_credit, witch_credit, fluteboy_credit))
else:
logging.getLogger('').warning('Unknown Items: %s' % item)
logging.getLogger('').warning('Unknown Item: %s' % item)
return None
if singleton:
return ret[0]
@ -52,7 +53,7 @@ item_table = {'Bow': (True, False, False, 0x0B, 'You have\nchosen the\narcher cl
'Master Sword': (True, False, False, 0x50, 'I thought this\nwas meant to\nbe randomized?', None, None, None, None, None),
'Tempered Sword': (True, False, False, 0x02, 'I stole the\nblacksmith\'s\njob!', None, None, None, None, None),
'Fighter Sword': (True, False, False, 0x49, 'A pathetic\nsword rests\nhere!', None, None, None, None, None),
'GoldenSword': (True, False, False, 0x03, 'The butter\nsword rests\nhere!', None, None, None, None, None),
'Golden Sword': (True, False, False, 0x03, 'The butter\nsword rests\nhere!', None, None, None, None, None),
'Progressive Sword': (True, False, False, 0x5E, 'a better copy\nof your sword\nfor your time', None, None, None, None, None),
'Progressive Glove': (True, False, False, 0x61, 'a way to lift\nheavier things', None, None, None, None, None),
'Silver Arrows': (True, False, False, 0x58, 'Do you fancy\nsilver tipped\narrows?', None, None, None, None, None),
@ -145,4 +146,5 @@ item_table = {'Bow': (True, False, False, 0x0B, 'You have\nchosen the\narcher cl
'Small Key (Ganons Tower)': (False, True, False, 0x24, None, None, None, None, None, None),
'Big Key (Ganons Tower)': (False, True, False, 0x32, None, None, None, None, None, None),
'Compass (Ganons Tower)': (False, False, False, 0x25, None, None, None, None, None, None),
'Map (Ganons Tower)': (False, False, False, 0x33, None, None, None, None, None, None)}
'Map (Ganons Tower)': (False, False, False, 0x33, None, None, None, None, None, None),
'Nothing': (False, False, False, 0x5A, 'Some Hot Air', None, None, None, None, None)}

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@ -198,8 +198,8 @@ def create_regions(world):
'[dungeon-D4-B2] Thieves Town - Chest next to Blind'], ['Blind Fight']),
create_region('Blind Fight', ['Blind - Heart Container', 'Blind - Crystal']),
create_region('Skull Woods First Section', ['[dungeon-D3-B1] Skull Woods - Compass Room', '[dungeon-D3-B1] Skull Woods - East of Big Chest',
'[dungeon-D3-B1] Skull Woods - Big Chest', '[dungeon-D3-B1] Skull Woods - Map Room',
'[dungeon - D3 - B1] Skull Woods - South of Big Chest'], ['Skull Woods First Section Exit']),
'[dungeon-D3-B1] Skull Woods - Big Chest', '[dungeon-D3-B1] Skull Woods - Push Statue Room',
'[dungeon-D3-B1] Skull Woods - South of Big Chest'], ['Skull Woods First Section Exit']),
create_region('Skull Woods First Section (Right)', None, ['Skull Woods First Section (Right)']), # drop through regions for unique hole targets
create_region('Skull Woods First Section (Left)', None, ['Skull Woods First Section (Left)']),
create_region('Skull Woods First Section (Top)', None, ['Skull Woods First Section (Top)']),
@ -420,8 +420,8 @@ location_table = {'Mushroom': (0x180013, False, 'Light World'),
'[dungeon-D3-B1] Skull Woods - Compass Room': (0xE992, False, 'Skull Woods'),
'[dungeon-D3-B1] Skull Woods - East of Big Chest': (0xE99B, False, 'Skull Woods'),
'[dungeon-D3-B1] Skull Woods - Big Chest': (0xE998, False, 'Skull Woods'),
'[dungeon-D3-B1] Skull Woods - Map Room': (0xE9A1, False, 'Skull Woods'),
'[dungeon - D3 - B1] Skull Woods - South of Big Chest': (0xE9C8, False, 'Skull Woods'),
'[dungeon-D3-B1] Skull Woods - Push Statue Room': (0xE9A1, False, 'Skull Woods'),
'[dungeon-D3-B1] Skull Woods - South of Big Chest': (0xE9C8, False, 'Skull Woods'),
'[dungeon-D3-B1] Skull Woods - Big Key Room': (0xE99E, False, 'Skull Woods'),
'[dungeon-D3-B1] Skull Woods - Final Section Entrance': (0xE9FE, False, 'Skull Woods'),
'Mothula - Heart Container': (0x180155, False, 'Skull Woods'),

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@ -45,7 +45,7 @@ Sanctuary_texts = ['A Priest\'s love']
Kakariko_texts = ['Shasschahshahsahahrahsashsa']
Blacksmiths_texts = ['frogs for bread']
DeathMountain_texts = ['lost again']
LostWoods_texts = ['thieve\'s stump']
LostWoods_texts = ['thieves\' stump']
WishingWell_texts = ['Bottle for Bottle']
DesertPalace_texts = ['literacy moves']
MountainTower_texts = ['up up and away']