Fixed some typos.
This commit is contained in:
parent
c58e63b695
commit
d70e88d8f3
6
Items.py
6
Items.py
|
@ -17,7 +17,8 @@ def ItemFactory(items):
|
||||||
code = [0x16, 0x2B, 0x2C, 0x2D, 0x3C, 0x3D, 0x48][random.randint(0, 6)]
|
code = [0x16, 0x2B, 0x2C, 0x2D, 0x3C, 0x3D, 0x48][random.randint(0, 6)]
|
||||||
ret.append(Item(item, advancement, key, crystal, code, altar_hint, altar_credit, sickkid_credit, zora_credit, witch_credit, fluteboy_credit))
|
ret.append(Item(item, advancement, key, crystal, code, altar_hint, altar_credit, sickkid_credit, zora_credit, witch_credit, fluteboy_credit))
|
||||||
else:
|
else:
|
||||||
logging.getLogger('').warning('Unknown Items: %s' % item)
|
logging.getLogger('').warning('Unknown Item: %s' % item)
|
||||||
|
return None
|
||||||
|
|
||||||
if singleton:
|
if singleton:
|
||||||
return ret[0]
|
return ret[0]
|
||||||
|
@ -145,4 +146,5 @@ item_table = {'Bow': (True, False, False, 0x0B, 'You have\nchosen the\narcher cl
|
||||||
'Small Key (Ganons Tower)': (False, True, False, 0x24, None, None, None, None, None, None),
|
'Small Key (Ganons Tower)': (False, True, False, 0x24, None, None, None, None, None, None),
|
||||||
'Big Key (Ganons Tower)': (False, True, False, 0x32, None, None, None, None, None, None),
|
'Big Key (Ganons Tower)': (False, True, False, 0x32, None, None, None, None, None, None),
|
||||||
'Compass (Ganons Tower)': (False, False, False, 0x25, None, None, None, None, None, None),
|
'Compass (Ganons Tower)': (False, False, False, 0x25, None, None, None, None, None, None),
|
||||||
'Map (Ganons Tower)': (False, False, False, 0x33, None, None, None, None, None, None)}
|
'Map (Ganons Tower)': (False, False, False, 0x33, None, None, None, None, None, None),
|
||||||
|
'Nothing': (False, False, False, 0x5A, 'Some Hot Air', None, None, None, None, None)}
|
||||||
|
|
|
@ -198,7 +198,7 @@ def create_regions(world):
|
||||||
'[dungeon-D4-B2] Thieves Town - Chest next to Blind'], ['Blind Fight']),
|
'[dungeon-D4-B2] Thieves Town - Chest next to Blind'], ['Blind Fight']),
|
||||||
create_region('Blind Fight', ['Blind - Heart Container', 'Blind - Crystal']),
|
create_region('Blind Fight', ['Blind - Heart Container', 'Blind - Crystal']),
|
||||||
create_region('Skull Woods First Section', ['[dungeon-D3-B1] Skull Woods - Compass Room', '[dungeon-D3-B1] Skull Woods - East of Big Chest',
|
create_region('Skull Woods First Section', ['[dungeon-D3-B1] Skull Woods - Compass Room', '[dungeon-D3-B1] Skull Woods - East of Big Chest',
|
||||||
'[dungeon-D3-B1] Skull Woods - Big Chest', '[dungeon-D3-B1] Skull Woods - Map Room',
|
'[dungeon-D3-B1] Skull Woods - Big Chest', '[dungeon-D3-B1] Skull Woods - Push Statue Room',
|
||||||
'[dungeon-D3-B1] Skull Woods - South of Big Chest'], ['Skull Woods First Section Exit']),
|
'[dungeon-D3-B1] Skull Woods - South of Big Chest'], ['Skull Woods First Section Exit']),
|
||||||
create_region('Skull Woods First Section (Right)', None, ['Skull Woods First Section (Right)']), # drop through regions for unique hole targets
|
create_region('Skull Woods First Section (Right)', None, ['Skull Woods First Section (Right)']), # drop through regions for unique hole targets
|
||||||
create_region('Skull Woods First Section (Left)', None, ['Skull Woods First Section (Left)']),
|
create_region('Skull Woods First Section (Left)', None, ['Skull Woods First Section (Left)']),
|
||||||
|
@ -420,7 +420,7 @@ location_table = {'Mushroom': (0x180013, False, 'Light World'),
|
||||||
'[dungeon-D3-B1] Skull Woods - Compass Room': (0xE992, False, 'Skull Woods'),
|
'[dungeon-D3-B1] Skull Woods - Compass Room': (0xE992, False, 'Skull Woods'),
|
||||||
'[dungeon-D3-B1] Skull Woods - East of Big Chest': (0xE99B, False, 'Skull Woods'),
|
'[dungeon-D3-B1] Skull Woods - East of Big Chest': (0xE99B, False, 'Skull Woods'),
|
||||||
'[dungeon-D3-B1] Skull Woods - Big Chest': (0xE998, False, 'Skull Woods'),
|
'[dungeon-D3-B1] Skull Woods - Big Chest': (0xE998, False, 'Skull Woods'),
|
||||||
'[dungeon-D3-B1] Skull Woods - Map Room': (0xE9A1, False, 'Skull Woods'),
|
'[dungeon-D3-B1] Skull Woods - Push Statue Room': (0xE9A1, False, 'Skull Woods'),
|
||||||
'[dungeon-D3-B1] Skull Woods - South of Big Chest': (0xE9C8, False, 'Skull Woods'),
|
'[dungeon-D3-B1] Skull Woods - South of Big Chest': (0xE9C8, False, 'Skull Woods'),
|
||||||
'[dungeon-D3-B1] Skull Woods - Big Key Room': (0xE99E, False, 'Skull Woods'),
|
'[dungeon-D3-B1] Skull Woods - Big Key Room': (0xE99E, False, 'Skull Woods'),
|
||||||
'[dungeon-D3-B1] Skull Woods - Final Section Entrance': (0xE9FE, False, 'Skull Woods'),
|
'[dungeon-D3-B1] Skull Woods - Final Section Entrance': (0xE9FE, False, 'Skull Woods'),
|
||||||
|
|
2
Text.py
2
Text.py
|
@ -45,7 +45,7 @@ Sanctuary_texts = ['A Priest\'s love']
|
||||||
Kakariko_texts = ['Shasschahshahsahahrahsashsa']
|
Kakariko_texts = ['Shasschahshahsahahrahsashsa']
|
||||||
Blacksmiths_texts = ['frogs for bread']
|
Blacksmiths_texts = ['frogs for bread']
|
||||||
DeathMountain_texts = ['lost again']
|
DeathMountain_texts = ['lost again']
|
||||||
LostWoods_texts = ['thieve\'s stump']
|
LostWoods_texts = ['thieves\' stump']
|
||||||
WishingWell_texts = ['Bottle for Bottle']
|
WishingWell_texts = ['Bottle for Bottle']
|
||||||
DesertPalace_texts = ['literacy moves']
|
DesertPalace_texts = ['literacy moves']
|
||||||
MountainTower_texts = ['up up and away']
|
MountainTower_texts = ['up up and away']
|
||||||
|
|
Loading…
Reference in New Issue