Zillion: remove test detection hack (#2287)
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7193182294
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@ -24,7 +24,6 @@ from zilliandomizer.system import System
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from zilliandomizer.logic_components.items import RESCUE, items as zz_items, Item as ZzItem
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from zilliandomizer.logic_components.locations import Location as ZzLocation, Req
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from zilliandomizer.options import Chars
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from zilliandomizer.patch import detect_test
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from ..AutoWorld import World, WebWorld
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@ -151,9 +150,7 @@ class ZillionWorld(World):
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self._item_counts = item_counts
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rom_dir_name = "" if detect_test() else os.path.dirname(get_base_rom_path())
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with redirect_stdout(self.lsi): # type: ignore
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self.zz_system.make_patcher(rom_dir_name)
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self.zz_system.make_randomizer(zz_op)
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self.zz_system.seed(self.multiworld.seed)
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@ -323,6 +320,8 @@ class ZillionWorld(World):
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"""
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sync zilliandomizer item locations with AP item locations
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"""
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rom_dir_name = os.path.dirname(get_base_rom_path())
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self.zz_system.make_patcher(rom_dir_name)
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assert self.zz_system.randomizer and self.zz_system.patcher, "generate_early hasn't been called"
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zz_options = self.zz_system.randomizer.options
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@ -373,7 +372,9 @@ class ZillionWorld(World):
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zz_options.start_char,
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self.zz_system.randomizer.loc_name_2_pretty)
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self.slot_data_ready.set()
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zz_patcher.all_fixes_and_options(zz_options)
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rm = self.zz_system.resource_managers
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assert rm, "missing resource_managers from generate_early"
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zz_patcher.all_fixes_and_options(zz_options, rm)
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zz_patcher.set_external_item_interface(zz_options.start_char, zz_options.max_level)
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zz_patcher.set_multiworld_items(multi_items)
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game_id = self.multiworld.player_name[self.player].encode() + b'\x00' + self.multiworld.seed_name[-6:].encode()
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@ -384,7 +385,7 @@ class ZillionWorld(World):
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If you need any last-second randomization, use MultiWorld.per_slot_randoms[slot] instead."""
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self.finalize_item_locations()
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assert self.zz_system.patcher, "didn't get patcher from generate_early"
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assert self.zz_system.patcher, "didn't get patcher from finalize_item_locations"
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# original_rom_bytes = self.zz_patcher.rom
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patched_rom_bytes = self.zz_system.patcher.get_patched_bytes()
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@ -415,12 +416,12 @@ class ZillionWorld(World):
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# TODO: tell client which canisters are keywords
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# so it can open and get those when restoring doors
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zz_patcher = self.zz_system.patcher
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assert zz_patcher, "didn't get patcher from generate_early"
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assert self.zz_system.randomizer, "didn't get randomizer from generate_early"
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rescues: Dict[str, Any] = {}
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self.slot_data_ready.wait()
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zz_patcher = self.zz_system.patcher
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assert zz_patcher, "didn't get patcher from generate_output"
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for i in (0, 1):
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if i in zz_patcher.rescue_locations:
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ri = zz_patcher.rescue_locations[i]
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@ -1,2 +1,2 @@
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zilliandomizer @ git+https://github.com/beauxq/zilliandomizer@d7122bcbeda40da5db26d60fad06246a1331706f#0.5.4
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zilliandomizer @ git+https://github.com/beauxq/zilliandomizer@ae00a4b186be897c7cfaf429a0e0ff83c4ecf28c#0.6.0
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typing-extensions>=4.7, <5
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