Remove doors specific argument.
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								Main.py
								
								
								
								
							
							
						
						
									
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								Main.py
								
								
								
								
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			@ -308,7 +308,7 @@ def main(args, seed=None):
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            checks_in_area[player]["Total"] = 0
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        for location in [loc for loc in world.get_filled_locations() if type(loc.address) is int]:
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            main_entrance = get_entrance_to_region(location.parent_region, [])
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            main_entrance = get_entrance_to_region(location.parent_region)
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            if location.parent_region.dungeon:
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                checks_in_area[location.player][location.parent_region.dungeon.name].append(location.address)
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            elif main_entrance.parent_region.type == RegionType.LightWorld:
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