Plando: verify from_pool type (#2200)
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								Fill.py
								
								
								
								
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					@ -792,6 +792,9 @@ def distribute_planned(world: MultiWorld) -> None:
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                block['force'] = 'silent'
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					                block['force'] = 'silent'
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            if 'from_pool' not in block:
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					            if 'from_pool' not in block:
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                block['from_pool'] = True
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					                block['from_pool'] = True
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					            elif not isinstance(block['from_pool'], bool):
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					                from_pool_type = type(block['from_pool'])
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					                raise Exception(f'Plando "from_pool" has to be boolean, not {from_pool_type} for player {player}.')
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            if 'world' not in block:
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					            if 'world' not in block:
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                target_world = False
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					                target_world = False
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            else:
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					            else:
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