Revert Item Pickup to ItemPickup because it broke stuff
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@ -64,6 +64,7 @@ class RiskOfRainWorld(World):
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"Equipment": self.world.equipment[self.player].value
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}
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# remove lunar items from the pool if they're disabled in the yaml unless lunartic is rolled
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if not self.world.enable_lunar[self.player]:
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if not pool_option == 4:
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junk_pool.pop("Lunar Item")
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