Move downloads to downloads.py
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parent
2a8f39a0a1
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@ -136,4 +136,4 @@ def favicon():
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from WebHostLib.customserver import run_server_process
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from . import tracker, upload, landing, check, generate # to trigger app routing picking up on it
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from . import tracker, upload, landing, check, generate, downloads # to trigger app routing picking up on it
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@ -0,0 +1,47 @@
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from flask import send_file, Response
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from pony.orm import select
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from Patch import update_patch_data
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from WebHostLib import app, Patch, Room, Seed
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@app.route("/dl_patch/<suuid:room_id>/<int:patch_id>")
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def download_patch(room_id, patch_id):
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patch = Patch.get(id=patch_id)
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if not patch:
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return "Patch not found"
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else:
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import io
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room = Room.get(id=room_id)
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last_port = room.last_port
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pname = room.seed.multidata["names"][0][patch.player - 1]
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patch_data = update_patch_data(patch.data, server="berserkermulti.world:" + str(last_port))
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patch_data = io.BytesIO(patch_data)
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fname = f"P{patch.player}_{pname}_{app.jinja_env.filters['suuid'](room_id)}.bmbp"
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return send_file(patch_data, as_attachment=True, attachment_filename=fname)
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@app.route("/dl_spoiler/<suuid:seed_id>")
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def download_spoiler(seed_id):
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return Response(Seed.get(id=seed_id).spoiler, mimetype="text/plain")
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@app.route("/dl_raw_patch/<suuid:seed_id>/<int:player_id>")
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def download_raw_patch(seed_id, player_id):
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patch = select(patch for patch in Patch if patch.player == player_id and patch.seed.id == seed_id).first()
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if not patch:
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return "Patch not found"
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else:
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import io
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pname = patch.seed.multidata["names"][0][patch.player - 1]
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patch_data = update_patch_data(patch.data, server="")
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patch_data = io.BytesIO(patch_data)
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fname = f"P{patch.player}_{pname}_{app.jinja_env.filters['suuid'](seed_id)}.bmbp"
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return send_file(patch_data, as_attachment=True, attachment_filename=fname)
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@ -4,12 +4,11 @@ import random
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import zlib
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import json
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from flask import request, flash, redirect, url_for, session, render_template, send_file, Response
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from flask import request, flash, redirect, url_for, session, render_template
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from EntranceRandomizer import parse_arguments
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from Main import main as ERmain
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from Main import get_seed, seeddigits
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from Patch import update_patch_data
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from .models import *
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from WebHostLib import app
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@ -41,48 +40,6 @@ def generate(race=False):
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return render_template("generate.html", race=race)
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@app.route("/dl_patch/<int:patch_id>/<suuid:room_id>")
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def download_patch(patch_id, room_id):
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patch = Patch.get(id=patch_id)
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if not patch:
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return "Patch not found"
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else:
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import io
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room = Room.get(id=room_id)
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last_port = room.last_port
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pname = room.seed.multidata["names"][0][patch.player - 1]
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patch_data = update_patch_data(patch.data, server="berserkermulti.world:" + str(last_port))
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patch_data = io.BytesIO(patch_data)
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fname = f"P{patch.player}_{pname}_{app.jinja_env.filters['suuid'](room_id)}.bmbp"
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return send_file(patch_data, as_attachment=True, attachment_filename=fname)
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@app.route("/dl_spoiler/<suuid:seed_id>")
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def download_spoiler(seed_id):
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return Response(Seed.get(id=seed_id).spoiler, mimetype="text/plain")
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@app.route("/dl_raw_patch/<suuid:seed_id>/<int:player_id>")
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def download_raw_patch(seed_id, player_id):
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patch = select(patch for patch in Patch if patch.player == player_id and patch.seed.id == seed_id).first()
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if not patch:
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return "Patch not found"
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else:
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import io
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pname = patch.seed.multidata["names"][0][patch.player - 1]
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patch_data = update_patch_data(patch.data, server="")
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patch_data = io.BytesIO(patch_data)
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fname = f"P{patch.player}_{pname}_{app.jinja_env.filters['suuid'](seed_id)}.bmbp"
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return send_file(patch_data, as_attachment=True, attachment_filename=fname)
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def gen(gen_options, race=False):
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target = tempfile.TemporaryDirectory()
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with target:
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