OoT: big poe count option returns
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@ -9,8 +9,7 @@ local script_version = 1
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-- Heavily modified form of RiptideSage's tracker
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-- Heavily modified form of RiptideSage's tracker
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--------------------------------------------------
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--------------------------------------------------
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-- TODO: read this from the ROM
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local NUM_BIG_POES_REQUIRED = 10
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local NUM_BIG_POES_REQUIRED = 1
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-- The offset constants are all from N64 RAM start. Offsets in the check statements are relative.
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-- The offset constants are all from N64 RAM start. Offsets in the check statements are relative.
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local save_context_offset = 0x11A5D0
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local save_context_offset = 0x11A5D0
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@ -1556,6 +1555,8 @@ local item_queue = {}
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local first_connect = true
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local first_connect = true
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local game_complete = false
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local game_complete = false
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NUM_BIG_POES_REQUIRED = mainmemory.read_u8(rando_context + 0x0CEE)
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local bytes_to_string = function(bytes)
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local bytes_to_string = function(bytes)
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local string = ''
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local string = ''
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for i=0,#(bytes) do
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for i=0,#(bytes) do
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@ -532,6 +532,14 @@ class ChickenCount(Range):
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default = 7
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default = 7
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class BigPoeCount(Range):
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"""Number of Big Poes required for the Poe Collector's item."""
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display_name = "Big Poe Count"
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range_start = 1
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range_end = 10
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default = 1
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timesavers_options: typing.Dict[str, type(Option)] = {
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timesavers_options: typing.Dict[str, type(Option)] = {
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"skip_child_zelda": SkipChildZelda,
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"skip_child_zelda": SkipChildZelda,
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"no_escape_sequence": SkipEscape,
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"no_escape_sequence": SkipEscape,
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@ -544,7 +552,7 @@ timesavers_options: typing.Dict[str, type(Option)] = {
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"free_scarecrow": FreeScarecrow,
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"free_scarecrow": FreeScarecrow,
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"fast_bunny_hood": FastBunny,
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"fast_bunny_hood": FastBunny,
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"chicken_count": ChickenCount,
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"chicken_count": ChickenCount,
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# "big_poe_count": make_range(1, 10, 1),
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"big_poe_count": BigPoeCount,
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}
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}
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@ -208,7 +208,6 @@ class OOTWorld(World):
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# Not implemented for now, but needed to placate the generator. Remove as they are implemented
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# Not implemented for now, but needed to placate the generator. Remove as they are implemented
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self.mq_dungeons_random = False # this will be a deprecated option later
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self.mq_dungeons_random = False # this will be a deprecated option later
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self.ocarina_songs = False # just need to pull in the OcarinaSongs module
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self.ocarina_songs = False # just need to pull in the OcarinaSongs module
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self.big_poe_count = 1 # disabled due to client-side issues for now
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self.mix_entrance_pools = False
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self.mix_entrance_pools = False
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self.decouple_entrances = False
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self.decouple_entrances = False
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