Pokemon R/B: Add Revive to better_shops (#1352)
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@ -507,9 +507,9 @@ def generate_output(self, output_directory: str):
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inventory = ["Poke Ball", "Great Ball", "Ultra Ball"]
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if self.multiworld.better_shops[self.player].value == 2:
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inventory.append("Master Ball")
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inventory += ["Potion", "Super Potion", "Hyper Potion", "Max Potion", "Full Restore", "Antidote", "Awakening",
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"Burn Heal", "Ice Heal", "Paralyze Heal", "Full Heal", "Repel", "Super Repel", "Max Repel",
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"Escape Rope"]
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inventory += ["Potion", "Super Potion", "Hyper Potion", "Max Potion", "Full Restore", "Revive", "Antidote",
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"Awakening", "Burn Heal", "Ice Heal", "Paralyze Heal", "Full Heal", "Repel", "Super Repel",
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"Max Repel", "Escape Rope"]
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shop_data = bytearray([0xFE, len(inventory)])
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shop_data += bytearray([item_table[item].id - 172000000 for item in inventory])
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shop_data.append(0xFF)
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