Allow the universal small key to be behind the arrow quiver.
This commit is contained in:
		
							parent
							
								
									92b1d3ee83
								
							
						
					
					
						commit
						db0c0a2e83
					
				|  | @ -518,14 +518,13 @@ def set_up_shops(world, player: int): | |||
|                                          s.custom and not s.locked and s.type == ShopType.Shop and s.region.player == player], | ||||
|                                         5): | ||||
|             shop.locked = True | ||||
|             slots = [0, 1, 2] | ||||
|             slots = [0, 0, 1, 1, 2, 2] | ||||
|             world.random.shuffle(slots) | ||||
|             slots = iter(slots) | ||||
|             if world.retro[player]: | ||||
|                 shop.push_inventory(next(slots), 'Single Arrow', 80) | ||||
|             if world.keyshuffle[player] == "universal": | ||||
|                 shop.add_inventory(next(slots), 'Small Key (Universal)', 100) | ||||
| 
 | ||||
|             if world.retro[player]: | ||||
|                 shop.push_inventory(next(slots), 'Single Arrow', 80) | ||||
| 
 | ||||
| def get_pool_core(world, player: int): | ||||
|     progressive = world.progressive[player] | ||||
|  |  | |||
		Loading…
	
		Reference in New Issue