Hollow Knight: remove unused option check (#2595)

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Aaron Wagener 2023-12-12 20:11:10 -06:00 committed by GitHub
parent 45fa9a8f9e
commit db1d195cb0
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1 changed files with 10 additions and 11 deletions

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@ -419,17 +419,16 @@ class HKWorld(World):
def set_rules(self):
world = self.multiworld
player = self.player
if world.logic[player] != 'nologic':
goal = world.Goal[player]
if goal == Goal.option_hollowknight:
world.completion_condition[player] = lambda state: state._hk_can_beat_thk(player)
elif goal == Goal.option_siblings:
world.completion_condition[player] = lambda state: state._hk_siblings_ending(player)
elif goal == Goal.option_radiance:
world.completion_condition[player] = lambda state: state._hk_can_beat_radiance(player)
else:
# Any goal
world.completion_condition[player] = lambda state: state._hk_can_beat_thk(player) or state._hk_can_beat_radiance(player)
goal = world.Goal[player]
if goal == Goal.option_hollowknight:
world.completion_condition[player] = lambda state: state._hk_can_beat_thk(player)
elif goal == Goal.option_siblings:
world.completion_condition[player] = lambda state: state._hk_siblings_ending(player)
elif goal == Goal.option_radiance:
world.completion_condition[player] = lambda state: state._hk_can_beat_radiance(player)
else:
# Any goal
world.completion_condition[player] = lambda state: state._hk_can_beat_thk(player) or state._hk_can_beat_radiance(player)
set_rules(self)