ArgParse: fix missing default arguments
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@ -187,7 +187,7 @@ def parse_arguments(argv, no_defaults=False):
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Random: Picks a random value between 0 and 7 (inclusive).
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Random: Picks a random value between 0 and 7 (inclusive).
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0-7: Number of crystals needed
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0-7: Number of crystals needed
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''')
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''')
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parser.add_argument('--openpyramid', help='''\
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parser.add_argument('--openpyramid', default=defval(False), help='''\
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Pre-opens the pyramid hole, this removes the Agahnim 2 requirement for it
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Pre-opens the pyramid hole, this removes the Agahnim 2 requirement for it
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''', action='store_true')
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''', action='store_true')
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parser.add_argument('--rom', default=defval('Zelda no Densetsu - Kamigami no Triforce (Japan).sfc'), help='Path to an ALttP JAP(1.0) rom to use as a base.')
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parser.add_argument('--rom', default=defval('Zelda no Densetsu - Kamigami no Triforce (Japan).sfc'), help='Path to an ALttP JAP(1.0) rom to use as a base.')
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@ -207,11 +207,11 @@ def parse_arguments(argv, no_defaults=False):
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''')
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''')
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parser.add_argument('--quickswap', help='Enable quick item swapping with L and R.', action='store_true')
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parser.add_argument('--quickswap', help='Enable quick item swapping with L and R.', action='store_true')
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parser.add_argument('--disablemusic', help='Disables game music.', action='store_true')
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parser.add_argument('--disablemusic', help='Disables game music.', action='store_true')
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parser.add_argument('--mapshuffle', help='Maps are no longer restricted to their dungeons, but can be anywhere', action='store_true')
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parser.add_argument('--mapshuffle', default=defval(False), help='Maps are no longer restricted to their dungeons, but can be anywhere', action='store_true')
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parser.add_argument('--compassshuffle', help='Compasses are no longer restricted to their dungeons, but can be anywhere', action='store_true')
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parser.add_argument('--compassshuffle', default=defval(False), help='Compasses are no longer restricted to their dungeons, but can be anywhere', action='store_true')
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parser.add_argument('--keyshuffle', help='Small Keys are no longer restricted to their dungeons, but can be anywhere', action='store_true')
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parser.add_argument('--keyshuffle', default=defval(False), help='Small Keys are no longer restricted to their dungeons, but can be anywhere', action='store_true')
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parser.add_argument('--bigkeyshuffle', help='Big Keys are no longer restricted to their dungeons, but can be anywhere', action='store_true')
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parser.add_argument('--bigkeyshuffle', default=defval(False), help='Big Keys are no longer restricted to their dungeons, but can be anywhere', action='store_true')
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parser.add_argument('--retro', help='''\
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parser.add_argument('--retro', default=defval(False), help='''\
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Keys are universal, shooting arrows costs rupees,
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Keys are universal, shooting arrows costs rupees,
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and a few other little things make this more like Zelda-1.
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and a few other little things make this more like Zelda-1.
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''', action='store_true')
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''', action='store_true')
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@ -224,7 +224,7 @@ def parse_arguments(argv, no_defaults=False):
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Locations: You will be able to reach every location in the game.
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Locations: You will be able to reach every location in the game.
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None: You will be able to reach enough locations to beat the game.
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None: You will be able to reach enough locations to beat the game.
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''')
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''')
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parser.add_argument('--hints', help='''\
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parser.add_argument('--hints', default=defval(False), help='''\
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Make telepathic tiles and storytellers give helpful hints.
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Make telepathic tiles and storytellers give helpful hints.
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''', action='store_true')
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''', action='store_true')
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# included for backwards compatibility
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# included for backwards compatibility
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