Core: differentiate between unknown worlds and broken worlds in error message (#2903)
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@ -26,6 +26,7 @@ from worlds.alttp.EntranceRandomizer import parse_arguments
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from worlds.alttp.Text import TextTable
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from worlds.AutoWorld import AutoWorldRegister
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from worlds.generic import PlandoConnection
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from worlds import failed_world_loads
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def mystery_argparse():
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@ -458,7 +459,11 @@ def roll_settings(weights: dict, plando_options: PlandoOptions = PlandoOptions.b
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ret.game = get_choice("game", weights)
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if ret.game not in AutoWorldRegister.world_types:
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picks = Utils.get_fuzzy_results(ret.game, AutoWorldRegister.world_types, limit=1)[0]
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picks = Utils.get_fuzzy_results(ret.game, list(AutoWorldRegister.world_types) + failed_world_loads, limit=1)[0]
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if picks[0] in failed_world_loads:
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raise Exception(f"No functional world found to handle game {ret.game}. "
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f"Did you mean '{picks[0]}' ({picks[1]}% sure)? "
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f"If so, it appears the world failed to initialize correctly.")
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raise Exception(f"No world found to handle game {ret.game}. Did you mean '{picks[0]}' ({picks[1]}% sure)? "
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f"Check your spelling or installation of that world.")
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@ -20,9 +20,13 @@ __all__ = {
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"user_folder",
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"GamesPackage",
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"DataPackage",
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"failed_world_loads",
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}
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failed_world_loads: List[str] = []
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class GamesPackage(TypedDict, total=False):
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item_name_groups: Dict[str, List[str]]
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item_name_to_id: Dict[str, int]
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@ -87,6 +91,7 @@ class WorldSource:
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file_like.seek(0)
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import logging
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logging.exception(file_like.read())
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failed_world_loads.append(os.path.basename(self.path).rsplit(".", 1)[0])
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return False
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